News: Macross Delta Scramble Announced
It seems that Artdink are still with us and will be making the PS Vita exclusive Macross Delta Scramble to released on October 20th. Now, for those with a good memory...
News: The VOTOMS VR simulator is amazing!
So I got to check out the new Armored Trooper VOTOMS VR simulator at the VR Zone event space at Diver City, Odaiba. In short, it was amazing and very accurate to how the...
Bandai Namco have uploaded a new video highlighting the four new DLC suits to appear next week in conjunction with the Gundam Extreme Versus Full Boost 1.08 update. The four new units are Full Armor Unicorn Gundam, Avalanche Exia, Sandrock Kai, and Char’s Zaku II. All these units have been brought over from Maxi Boost and will cost 476 yen plus tax. We’ve seen other suits cross over from the sequel as well, so it will be interesting to see how the new units perform in Full Boost. Interestingly enough, both Banshee Norn and ReGZ will be receiving nerfs on the 1.08 update as well due to their rather impressive performance in Full Boost from Maxi Boost, so we’ll see if the new four will be properly balanced too. As Perfect Gundam has already been unintentionally teased in images promoting the new update, we can only wonder what new units will become DLC for Full Boost in the near future. Make sure to check out the video below and let us know what other units should join the fray!
Back in 2009, during the last days of the PS2, we saw the first game in the Z series made digital flesh. It was quite the departure from the previous Alpha series and also boasted an all new 2D animation engine. It was also a pretty damn fantastic game, that used focus groups of three units to offset the formations of enemy attackers.
Not long after that the PSP saw host to the second part of the Z series, in the form of Hakai-hen and Saisei-hen. These were more streamlined and dropped the formation approach for single units while still retaining some lovely animation. Then last year we received the first part to the third instalment, called Jigoku-hen it was split across PS3 and Vita with cross save functionality enabled. Taking a middle approach with having each group comprising of two units, it sat neatly between the first game and its portable offspring. That made sense as it was both a console and a portable game. It also looked incredible.
So now after six years we have reached the end of the road with the Z series and Tengoku-hen doesn’t disappoint.
So the next Super Robot Wars game to be announced has the suffix of BX and it will be released again on the 3DS. The last game on the system, in the form of UX, was really solid and so I am glad to see another game on the way. The big surprise is that this entry will feature both Giant Gorg and Panzer World Galient in the series roster. That’s pretty damn fantastic really. The game will be released on August 20th for 6,640 yen and a promo video for the game will go up tomorrow. It’s currently 80% complete in terms of development. For those that are curious as to what the units are in the shadow above, one fan did a nice bit of detective work.
There’s some good news on May 28th for those who are stuck waiting for Maxi Boost to get a console release. Bandai Namco has released information about the upcoming 1.08 patch to Gundam Extreme Versus Full Boost for the PS3 that has some very interesting and well needed additions. First of all, four units from Maxi Boost are ready to join the Full Boost roster. Full Armor Unicorn Gundam, Avalanche Exia, Char’s Zaku II, and Gundam Sandrock Kai will be available as DLC units for 476 yen plus tax.
Second, you will be able to purchase HUDs, pilot costumes, and navis permanently with a new GP points system. You earn GP points from a daily login bonus, by winning matches in the online Arcade Mode, Player Match, and Ranked Match, and playing these game modes at least once per day. Aside from using GP points to permanently purchase the items mentioned before, you can also use the points to trial DLC units that haven’t been purchased with real money. Once you use your GP to start your trial, you will be able to use the unit in any mode until you either lose, finish the game mode you are currently in, or get disconnected from the servers. To use the unit again, you must use more GP or purchase it properly.
Other additions to the game include a new camera to replay mode, have up to 6 units in your favorites list, view individual unit win rates and usage much easier, remove win rates from lobbies, convert your endurance conversation messages, more Full Boost missions, and balance updates that nerf both Banshee Norn and ReGZ. Also, it looks like there’s more DLC in the near future as Perfect Gundam has appeared next to Char’s Zaku II in several released screenshots of the unit select menu. Hopefully we’ll get an update soon on upcoming DLC units on top of some info on a home release for Maxi Boost.
Looks like Kotobukiya will be making model kits of the Skells from Xenoblade Chronicle X, according to the official Xenoblade Chronicles X website update. It is unknown they will be able to transform into their vehicle modes with ease like their in-game counterparts, but at least we know these lovely kits will be coming in the near future.
In a rather bizarre way, Bandai Namco have announced Gundam Battle Operation Next for PS4 and PS3. This is indeed the follow up sequel to the previous Gundam Battle Operation game on PS3, that was the first foray into freemium for the series. This is also the much touted PS4 Gundam game that was previewed a good while back, so the fact it turned out to be this is a tad…disappointing. The good news is that this new game seems to follow the Gundam Breaker and Gundam Extreme Versus approach in terms of the high-speed team based action. The game has currently started its beta on the Japanese PSN as of today and will continue running until this Sunday. So jump in while you can and check it out, hopefully it won’t be utterly terrible!
Nintendo has provided a huge update to their Xenoblade Chronicles X website with a plethora of information about Dolls. From videos showing how the dolls can traverse the huge open world, how they can battle the dangerous beasts found on the planet and what looks to be an Armored Core-esque level of mecha customization, we get to see even more depth regarding the awesome mechs of this game. Of course, the music you hear is composed by none other than Hiroyuki Sawano, the man behind the soundtrack of Mobile Suit Gundam Unicorn. Visit the website here for more information regarding the different types of Dolls you can use and customize and check out the videos below to see them in action!
Kotobukiya have announced an all new kit from their Armored Core Verdict Day range, that of the massive tank AC the Matsukaze mdl.2. Released in August it will cost around 18,8000 yen. That’s a lot for a kit but it’s really bloody massive. The only catch is that this appears to be an online shop only purchase, which is a shame. The other slightly odd thing is that this actually looks a lot like the tank AC seen in the original intro for Armored Core V, so we’re a bit stumped as to why it is included in the Verdict Day range. In any case it’s nice to see Kotobukiya supporting the Armored Core series with more kits, they always do a fine job.
Update: It looks like the kit won’t be a webshop exclusive after all, you can pre-order it here.
Now this is a toy that’s been a long time in coming. Previewed way back in 2011, it now looks like we’ll be finally getting a Riobot Anubis. Following on from Sentinel’s thoroughly excellent Riobot Jehuty it does however cost a bit more. Quite a lot more actually. Clocking in at around 22,000 yen, it will cost nearly double that of Jehuty. There is a good reason for this price hike though, compared to Jehuty this figure is clearly massive and a lot more complex. Still, that’s a lot of money for a range of toys that doesn’t tend to have much in the way of diecast (bar the lovely Blodia) but the spec of this toy does sound like it might be more diecast heavy. So that too might help in the way of explaining the increased price. In any case, this lovely looking Riobot Anubis will be released in October of this year. Prepare your wallets!
The Nintendo Direct video we’ve all been waiting for has finally arrived! Monolith Soft recently released a comprehensive video detailing Doll mechanics for the upcoming 2015 WiiU game, Xenoblade Chronicles X. If you don’t already know, Dolls are the titular mecha used in this particular version of the Xeno-based games, like Gears and A.G.W.S. were to Xenogears and Xenosaga respectively. Dolls are used in both combat and exploration in Xenoblade Chronicles X and it looks like there is loads of customization and gameplay to really get the most out of your own mech. Aside from the multitude of weapon loadouts and color schemes you can individually edit, you can even purchase insurance for your mecha parts if they happen to get damaged or destroyed in battle. The video also goes into detail regarding the fuel system and loads of other gameplay bulletpoints that show you Monolith Soft is going all in with the mecha aspect of this game. The video also shows player character interplay with Dolls when you’re not piloting your own and how some of the online interaction with other players will work, to include squad based challenges and quests that end in battling huge monsters called “World Enemies.” This game looking better and better every time they release new info and the western release date in 2015 is becoming more unbearable! Definitely check out the video below that has been translated by Gamechap and explains way more than I can ever write down in this post.