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Videos: Starwing Paradox Finally Gets Some Proper Gameplay FootageVideos: Starwing Paradox Finally Gets Some Proper Gameplay... Over at 4Gamer, they have a new interview with one of the developers behind the upcoming arcade mecha game Starwing Paradox. Released later this year in the Japanese arcades,...

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News: Gundam Extreme Versus 2 Initial Roster And Location Tests AnnouncedNews: Gundam Extreme Versus 2 Initial Roster And Location... As the rest of the world has Gundam Versus on the PS4, Japanese arcades are gearing up for the upcoming Gundam Versus Extreme 2. On May 12 and 13, stores in Tokyo and Osaka...

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Reviews: Super Robot Wars X (9/10)Reviews: Super Robot Wars X (9/10) Since the end of the Z series, the Super Robot Wars games have tried to change up the setup somewhat, such as including series without mecha in Super Robot Wars V. Well, the...

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Videos: Mobile Suit Gundam Extreme VS 2 Announced For 2018Videos: Mobile Suit Gundam Extreme VS 2 Announced For... Bandai Namco have recently announced that Mobile Suit Gundam Extreme VS 2 will be hitting arcades in 2018. Unlike Gundam Versus, this is being positioned as a true sequel...

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Videos: Build Strike Gundam, Farsia, Gundam Pixie, and Efreet Schneid Coming To Gundam VersusVideos: Build Strike Gundam, Farsia, Gundam Pixie,... Several new DLC units have been announced during the Gundam Games Announcement stream on January 16. Aside from revealing God and Master Gundam gameplay, we saw Missing...

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Videos: Gundam Mokuba no Kiseki Promo

Posted on : 18-11-2011 | By : | In : Videos

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There’s now a new promo video for Gundam Mokubo no Kiseki out. Apart from showing some rather dated FMV footage, the video does actually show a fair bit of gameplay. It’s very clear that the game’s two modes of battle will work out to be pretty interesting but what’s especially refreshing is how fluid the full battle mode appears. Basically, this looks like it could be a proper little hand-held RTS. The full video is below.

Spoiler

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News: Gundam Versus To Receive New Arcade Iteration

Posted on : 15-11-2011 | By : | In : News

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What with the home port of Gundam Extreme Versus literally around the corner, it should come as no surprise then that Bandai Namco are already thinking about the next arcade iteration. Specifically at this year’s Winter New Product Sales Meeting in December the next title in the Gundam Versus may be revealed. Whether this stays as the full fat “every Gundam ever” mobile suit roster or go back to being series specific again remains to be seen. In any case, it gives us an excuse to show the Hi-Nu Gundam again. So at least we’re thankful for that. Seriously, if anyone wants to get us a Christmas present then this would be obviously welcomed.

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News: You Have About 24 Hours Left To Submit An Emblem For Steel Battalion: Heavy Armor

Posted on : 14-11-2011 | By : | In : News

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For those who haven’t heard the news, Capcom is accepting emblem designs for the upcoming Xbox 360 pseudo-sequel. The deadline is November 15th, 11:59pm, which depending on where you live, is either a little less than 24 hours away, or a little over.

Capcom of America, UK, France, Germany, Italy, and Japan (naturally) are all taking part. Each region has it’s own preferred method of accepting submissions; because I live in the US, I’ll simply pass along Capcom Unity’s blog post on the matter, which can redirect all interested parties to his or her local branch of Capcom.

Though what’s being asked is fairly consistent across the board: 512×512 pixels, preferably a layered Photoshop file, though jpegs, pngs, tiffs, and bitmaps are also accepted. Hopefully one of our fine readers will create a distinctly Mecha Damashii-ish design on everyone’s behalf!

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Videos: Gundam Extreme Versus TV Advert

Posted on : 14-11-2011 | By : | In : Videos

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Now with Gundam Extreme Versus a little over two weeks from release, the PR machine has gone into NT-D mode. Below is a lovely shiny new TV advert for the game. Whilst it shows snippets of fresh footage, it doesn’t really reveal anything earth shattering (but it is in HD). Plus, it also gives us an excuse to show the Hi-Nu Gundam yet again, though this time violating a Geara Doga. If you haven’t pre-ordered the game already, then you really need to do so here.

Spoiler

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Toys: threeA’s Metal Gear Rex Finally On The Way

Posted on : 13-11-2011 | By : | In : Toys/Kits

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We first saw threeA‘s gorgeous looking Metal Gear Rex exactly two years ago today. But virtually nothing been said or seen ever since. To the point that those who still remember it have naturally assumed that the statue was quietly cancelled. Then earlier this year, threeA passed along a blog post of what looked to be a rail gun, one similar to what Rex was sporting, but which also lights up. A feature that no one knew about, at least based upon the prototype pics.

No further information was given, but at least it was evidence that Rex was still alive. And just a few days ago, another update was provided, with concrete info at long last. Aside from looking better than ever, we can also see that the cockpit and its “eyes” also lights up. A timeframe in which all interested parties was also given: this upcoming January. No word how much it will weigh, but it sure looks heavy, especially since we do know its height: 42 cm, or 16.5 inches.

And according to Ashley Wood, who is not only Hideo Kokjima’s go to illustrator for all things Metal Gear these days (aside from Yoji Shinkawa, of course), but is one of folks who runs the threeA empire: because every part is ABS and requires injection molds, the price tag will be steep. It’s also worth noting that he still considers Rex a toy and simply a statue, which given its size and cost is what most of us were viewing it as. The rumoured price is somewhere between $400-500.

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News: Gundam Mokuba no Kiseki Commands Breakdown

Posted on : 13-11-2011 | By : | In : News

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Famitsu has a new update on the forthcoming PSP Gundam strategy game Mokuba no Kiseki. Specifically it covers some of the game’s commands and in part explains the two battle modes present. In terms of the latter, it seems there is not only a wider battle mode but also a localised battle mode too. The wider battle mode allows the player to move squads of units around, whereas the localised mode allows for micro management of each pilot. Subsequently the commands are broken down between these modes. The wider battle mode commands are as follows; hidden enemy search, accelerating to cover more distance (similar to SRW) and the ability to spread Minovsky particles to cover your squad’s movements (this is what the prior “hidden enemy search” ties into as well). It’s interesting that unlike older RTS games, where the player has to investigate unknown areas this game will allow players to blanket out their presence at will. This is a really nice touch as something that’s always been missing in Gundam games is the whole way the Minovsky particle effectively rendered contemporary warfare obsolete within the context of the narrative. As for the localised commands, these are; supporting nearby allies and evacuate nearby danger. Overall, this is sounding like an interesting little strategy game and one we’ll be keeping a close eye on.

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News: From Software developing Gundam Unicorn game

Posted on : 09-11-2011 | By : | In : News

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It’s been reported that From Software are around 70% through production on a PS3 exclusive Gundam Unicorn game. Set for release sometime in spring next year, the game apparently has supremely detailed mobile suit models (to the extent that the Sunrise representatives were apparently blinded by their sheer majesty) as well as a large emphasis on using the voice talent from the series with each of the main characters receiving their own chapter. In addition the game will only cover the first three episodes of the animated series, which begs the question as to whether there will be enough content. In terms of actual gameplay there are references to ACE but not which ones specifically, as the newer PS3 entry really wasn’t that great. To be honest, we’re on the fence with this one. As From Software’s ACE series has taken a bit of a functional nosedive and, despite the supposed aesthetic wonders present here, if it plays like manky balls we’ll have yet another Gundam game that will prop up the false meme that they’re all crap.

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News: Tau Commander DLC Added to Dawn of War II: Retribution

Posted on : 09-11-2011 | By : | In : News

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Relic Entertainment recently added the Tau Commander to their survival-style mode “The Last Stand” in Dawn of War II: Retribution. This development came out of left field, since the original game didn’t include the Tau race in the first place, and while only a single hero unit represents them here, it’s still very nice to have a frequent fan request added, especially this late in the game’s lifecycle.

The Tau Commander plays much like veterans of the Tau’s previous appearance in Dark Crusade expect: amazing at ranged combat, but defenseless up close. The Commander actually deals no damage in melee, so keeping him out of stand-up fights is imperative, and to aid him in that he has a very effective jetpack which allows him to boost around the battlefield. Keep him out of harms way, though, and he’ll light up enemies with gatling lasers or a minor Itano Circus of missiles.

There are two points of contention regarding the fellow, however. First, there’s the perennial “Tau Are Too Anime” debate which always crops up, and while you cannot deny that the Tau were designed with at least some Asian influence, their vehicles and armor are a far cry from anything an anime fan would remark as traditional mecha design. Their humanoid (Tauoid?) mecha look more like a particularly blocky MT from Armored Core than they do even the most Real of Real Robots. Second, the price for this single new character in a single mode of the game costs $9.99, a full third of what the whole of Retribution originally launched for. While this seems like it could be the beginning of a DLC nightmare, Relic has done an exemplary job with keeping patches coming to their games and even adding new content (including the original Last Stand!) for free to their games, and they’re likely just trying to earn back their investment by charging what hardcore fans are willing to pay.

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News: Super Robot Wars F and F Final Added to PSN

Posted on : 09-11-2011 | By : | In : News

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Over at Game Watch they’ve got an update that says, as of today, the classic Super Robot Wars F and F Final will be added to the (Japanese) PSN game archives for 1,200 yen each. These were some of the toughest and most rewarding of the Winkysoft era games, so to see them in the wild again brings warmth to our cold robotic hearts. As with most PSN archive games, these are playable on both your PS3 and PSP.

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Videos: Gundam Extreme Versus Updated Trailers

Posted on : 07-11-2011 | By : | In : Videos

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Following on from a suitably thorough mission update, the official Gundam Extreme Versus site now holds host to some new trailers. From the full TGS promo video to a new snappy sneak peak at the new aforementioned missions in action. It’s all looking brilliant and we’re just itching to finally play this at home (with one of these in case you’re wondering). Considering that Bandai Namco are raking in around half a billion dollars a year on the Gundam franchise and expect this PS3 port to sell over half a million units (in Japan), this is going to be a pretty big deal come its release at the beginning of December. If you haven’t done so already then pre-order the game here.

Spoiler

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