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Videos: Updated Kinect Steel Battalion Trailer

Posted on : 16-08-2011 | By : | In : Videos

Hardware:

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The upcoming pseudo-sequel on Kinect to Capcom’s much loved Steel Battalion games received a new trailer today. Despite not looking like actual gameplay, though with Kinect it is sometimes hard to tell, the game engine at least looks pretty decent. That aside, we’re not really feeling it with this new game. As without Junji Okubo’s designs and that huge controller it just doesn’t seem right.

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Comments (10)

Couldn’t agree more. Weird to see them totally outdone in the design department by Double Fine’s game.

Outdone?We’ve only seen two VTs so far…

You’re right. If the rest of the designs make me eat my words that’d be great news!

It sure doesn’t seem like Steel Battalion/Tekki without the signature Okubo styling. Maybe this is Chrome Hounds?

You guys do understand that they’re going for a more retro feel right?

“Retro” doesn’t excuse being boring to look at.

I don’t think Okubo would have done much different than what we’re looking at now.His retro designs would probably look like Vitzh.

Look up the PS2 game Ring of Red. That’s exactly what they look like.

I’m not a fan of the designs either, and the leg animations seriously need some work, but I can also appreciate what they’re trying to do–it’s a mixture of WWII tech with futuristic concepts. You can say that Double Fine’s Trenched did the concept better, but that game was deliberately over-the-top in an old science fiction flick way, while the theme here seems to be one of desperation–the mecha here don’t seem very well designed, but rather they’re designs shoved out the door before they were ready.

In which case, it’s probably the same in real life as it is in fiction, and I hope the designs improve. The idea they seem to be getting at, though, is to make their mecha game also function as a tank simulator, and for that the Kinect peripheral actually makes a lot of sense.

They DO look almost exactly like the Walking Tanks from Ring of Red!

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