Videos: Gundam Breaker 3 2nd PV Released
Bandai Namco have recently released the second PV to Gundam Breaker 3. This time it's an 11 minute video showcasing the new variations of customization you can have on your...
In the latest edition of Famitsu, Armored Core V’s new Mercenary System has been partially outlined. In that teams lacking in members can pay other players to help build up their ranks. No word on how the pricing works as yet, but the whole soldier of fortune vibe does chime in with series’ history very nicely (as that’s effectively what Ravens were anyway). Team members can also moonlight as mercenaries too apparently.
Separately, it’s been also revealed that the story mode will be much more substantial than previous games. As many of the core game missions will be around 20 to 60 minutes in length, as well as featuring multiple dramatic cutscenes. These will be playable via online co-op too. In addition there will also be shorter “order” missions available, that sound more akin to a beefed up arena but with a mission based context. The latter total up to around 70 missions in all.
Finally, there’s also a new Dengeki Online interview with the game’s and series’ producer Toshifumi Nabeshima. We’ll try and condense the salient points over the next few days.
Update: 4Gamer has a selection of new screenshots as well. Showing more of what appears to be the new HUD as well as various laser blade concept art (some of which look decidedly chainsaw-esque).
In October of last year Konami trademarked Steel Chronicle and we now know what that was for. In short, it appears to be a multiplayer focused mecha arcade game that cashes in on the recent runaway success of Border Break (right down to the character customisation). Except the primary antagonists are giant bugs rather than mecha (basically a bit like the Akrid in the Lost Planet series of games). The game recently underwent a location test at two arcades, one in Akihabara and another in Ikebukuro. No word on whether it’s any good but the general vibe from Japanese gamers is that the blatant Border Break “homage” is a bit lazy.
Despite the recent earthquake in Japan, the wondrous full scale statue of the RX-78-2 Gundam survived intact. However, the Gundam will be leaving Shizuoka shortly for an as yet unnamed new venue and it subsequently needs to be carefully disassembled.
We were lucky enough to visit the Gundam in September of last year. So to see it leave is saddening but wherever it appears next, hopefully with a beam rifle and shield this time, will keep our burning tamashii sustained.
Famitsu has the details on the recently announced Gundam Memories for the PSP. The line-up is pretty thorough, as you’d expect, and covers off most of the Universal Century timeline as well as the newer alternate universe series. The game will also feature the insanely powerful GNT-0000 00 Qan[T] from the Gundam 00 movie Awakening of the Trailblazer. Admittedly the most important aspect of the Qan[T] was its ability to make war itself redundant, acting as a telepathic conduit to promote mutual understanding between the warring factions. Still, it’s an interesting mobile suit to have in a game.
Whilst it’s not known if Artdink are developing this, it’s probable that they are (on account of their successful Gundam Battle games). That said, some of the screenshots show quick time events akin to those in the Yuke’s developed Gundam Meisters, so we’ll see. In any case, the game is released on June 23rd.
Over at 4Gamer they have a new set of screenshots for the soon to be released Super Robot Wars Z 2. Showing more mecha from not only Gundam 00 but also Macross Frontier. The interesting addition is the appearance of the GNW-003 Gundam Throne Drei, as piloted by the obviously disturbed Nena Trinity. It also follows that the other Gundam Thrones, namely Ein and Zwei, will also be present in the game. The game is still scheduled for its April 14th release and you can pre-order it here.
A new gameplay trailer for the recently announced Hawken went live yesterday. This shows the game from a first person cockpit view. In short, it’s looking bloody impressive and the mecha appear to handle very nicely too. What’s interesting is that due to the size of the mecha (as in a couple of metres) they’ve managed to keep a solid FPS framework and still infer some weight, without doing the dumb thing of treating 20 metre tall mecha like a human being. In any case, the trailer is shown below.
G.rev’s next shooter is now finally upon us. The almost prog-rock-tastic Seisou Kouki Strania will be released globally tomorrow on XBLA for the very reasonable sum of 800 MSP. To commemorate this happy event, we’ve linked the US trailer and two other gameplay videos below. The last one is especially nerdy/wonderful, as it breaks down each of the weapons quite magnificently. Here’s hoping the game sells well for G.rev (and that they release a soundtrack!)
A new and rather lengthy promo for the forthcoming Super Robot Wars Z 2 was recently released. It shows a veritable panoply of mecha strutting their 2D stuff. The Gurren Lagann and Final Dancouga footage still moistens our loins. The game is still scheduled for its April 14th release, despite the recent quake and tsunami, and you can pre-order it here.
Over at Anime News Network, they’ve shown that both renowned mecha designers Kunio Okawara and Shoji Kawamori have penned illustrations giving their support to the recent quake victims. The above image of the classic RX-78-2 Gundam also has the text “ganbare nihon”, which basically means “hang in there Japan”. Kawamori’s image featured Alto’s VF-25F and the new YF-29 also paying their respects. If you want to help the effort to give aid to those Japanese in need, then here’s a good place to start.
What with the recent earthquake and tsunami in Japan, many gaming events were understandably cancelled. With the live demo of Armored Core V being no exception. However, both the official site and Facebook page have had a few little updates. Notably the fact that our friends the flaming chainsaws of doom are still very much present in the game. This, understandably, makes us happy as chainsaws are normally awesome and doubly so when they’re on fire.
There are plans to reschedule the live demo though but what with rolling power cuts affecting most of the Kanto region (which includes Tokyo in case you’re wondering), then things like this do somewhat get put on the backburner. Once we know more we’ll obviously post it here.