Posted on : 24-04-2010 | By : Cacophanus | In : News

Places like Game Watch have been covering the recent multiplayer demo for Lost Planet 2 that was sent out to a select few. However, a friend over at Select Button by the name of ArOne, who was also on their recent mecha gaming podcast along with Tollmaster and I not that long ago in case you were wondering, has been playing the demo. He was very kind enough to write down his impressions of the Xbox 360 version. The full lowdown is after the jump.
Updated: Just to clarify, I received these impressions late last week but due to being a bit busy I wasn’t able to make the post. Sorry about that!


Posted on : 12-04-2010 | By : Cacophanus | In : News

Over at Gpara there’s some new coverage for Front Mission Evolved and what’s interesting about this little nugget of PR, is that it focuses a lot more on the characters of the game. What’s most striking to me is that the characters themselves look a lot more anime inspired than I was expecting (especially from a Western studio). Considering that the original Front Mission’s characters were penned by Yoshitaka Amano, you’d expect a nod to this kind of artistic heritage but seeing it nonetheless warms the cockles of our merciless robot heart. Naturally, the update over at Gpara also goes into lots of nice nerdy detail on the garage as well as displaying more pictures of the wanzers in action. Still no word on an actual release date though.
Update: Here’s also a fascinating insight into the mecha design behind Front Mission Evolved, as its primary designer Skan Srisuwan at Imaginary Friends is penning the new wanzers. What’s reassuring, despite the man’s obvious talent, is that he’s quite open about his influences. Such as Hajime Katoki for one and not to mention the Yutaka Izubuchi designed Hygogg kit on his disk, all of which clearly shows in terms of the game’s overall aesthetic for the mecha. Thanks to LegaiaRules for the heads up.


Posted on : 04-04-2010 | By : Cacophanus | In : News
Posted on : 23-03-2010 | By : Cacophanus | In : News

As per the recent column on the official Japanese Oratan 5.66 site, it turns out that the game will be receiving a pretty decent price drop. From 1200 MS points to 800, however this is only from March 30th until April 6th (as it’s part of Microsoft’s Deal of the Week scheme apparently). At present this price drop is for the Japanese release only, the column also apologises for the lack of updates recently – which is rather sweet really.
Update: It’s been confirmed that the price drop for Oratan 5.66 will coming to the West as well.


Posted on : 22-03-2010 | By : Fort90 | In : Toys/Kits
Posted on : 21-03-2010 | By : Cacophanus | In : News

Despite the lovely Armored Core 5 artwork displayed in AC Chronicle Art Works there are also two interviews within the small book. One with series producer Toshifumi Nabeshima and another with two designers; Miki Masahiro and Satake Daisuke.
Nabeshima talks more about AC5’s change in functional approach, emphasising that the game will be more about tactics and using the geography of level rather than high-speed finger work. This harks back more to the original PSone games, especially the first, as many levels were set within city type environments and were more tactical as a consequence (the reduced size of the AC’s is also to do with this too apparently, as it would make it far easier to take cover). The other interesting element is that apparently you won’t just view your AC from behind and that you will have some form of camera control. Apart from that, the approach they’re taking is one of coarse realism and that you’ll have to “think” more in combat. The narrative will mirror this too apparently, as the characterisation won’t be simply friend or foe but instead more grounded and realistic. Again, like the older games, they’ve opted to keep the characters “faceless” so much of this will be inferred through dialogue and in-game text. This doesn’t really bode well for a Western release, as this kind of narrative has never been localised properly in terms of the series’ history.
As for the two designers, Masahiro worked on Chrome Hounds and is helming the main mechanical design of AC5 (as we suspected, as he is an internal designer). Whereas Satake is assisting him and comes from working on both Nexus and Ninebreaker (interestingly he designed the Mayfly head that adorns the new Nineball on the cover of Ninebreaker), they both also recently worked on Demon’s Souls. Over the years they’ve penned multiple designs for the Armored Core games as well, which helps to explain why Shoji Kawamori’s involvement was scaled back after Silent Line and why parts began to look more angular. They also talk a fair bit about how the realism in AC5 is dictating the design of the respective parts, citing a new revolver hand gun and vertical missile launcher. In any case, having a mecha desginer from Chrome Hounds and his assistant who contributed to Metal Wolf Chaos can only bode well for AC5, as those designs were truly exemplary and fit the new realistically grounded approach that seems to be the new direction for Armored Core as a whole.


Posted on : 19-03-2010 | By : Cacophanus | In : News
Posted on : 18-03-2010 | By : Cacophanus | In : News

We meant to cover this earlier but over at the Raven Republic they have a very nice selection of shots from the AC Chronicle Art Works booklet that was packaged with Last Raven Portable in Japan. Within it are some early design sketches for the mecha we saw in the trailer. It’s interesting seeing this on a few counts, mostly because it looks as though the design-work has been handled internally (rather than by a named designer, such as Shoji Kawamori as per the original games) and it definitely shows the gritty aesthetic shift back to the series’ roots. Whoever is penning the base artwork for the game is clearly very talented but with a series like Armored Core that’s to be expected really.
Last Raven Portable also received its English trailer recently, via From Software’s YouTube channel. So it shows that a Western PSN release should be relatively soon.
Update: Raven Republic have found a full gallery of scans from AC Chronicle Art Works over at Armored Core Universe.



A new trailer for the upcoming Lost Planet 2 was release a few days ago, so if you missed it we’ve linked it below. The wonderful vital suits are shown but in a somewhat limited capacity unfortunately, normally on account of the showboating giant Akrid. That aside, like the demo confirms, this could be just bloody amazing. The game is released on May 18th and don’t forget to pre-order either the 360 and PS3 versions!
Spoiler
[flash http://www.youtube.com/watch?v=FnnCXT-Bnk4]
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