Latest Posts

News: Gundam Extreme Versus 2 Initial Roster And Location Tests AnnouncedNews: Gundam Extreme Versus 2 Initial Roster And Location... As the rest of the world has Gundam Versus on the PS4, Japanese arcades are gearing up for the upcoming Gundam Versus Extreme 2. On May 12 and 13, stores in Tokyo and Osaka...

Read More

News: God Gundam and Master Gundam DLC Coming To Gundam Versus In JanuaryNews: God Gundam and Master Gundam DLC Coming To Gundam... It's been a long time coming, but God Gundam and Master Gundam are finally joining the Gundam Versus roster as the next DLC units in January. While we've had several melee...

Read More

News: Aegis Gundam, GM Sniper II White Dingo Ver. and More Coming To Gundam Versus This DecemberNews: Aegis Gundam, GM Sniper II White Dingo Ver. and... This December, even more suits are being added to the ever growing Gundam Versus lineup. The first is Aegis Gundam, last seen in Gundam SEED Destiny: Rengou VS ZAFT II Plus...

Read More

News: Atlas Gundam DLC Coming To Gundam VersusNews: Atlas Gundam DLC Coming To Gundam Versus If you were hoping for more Gundam Thunderbolt units, there's good news! Atlas Gundam will be joining the Gundam Versus roster as DLC in late November. This will more than...

Read More

News: Gundam Versus To Add Phantom Gundam As DLC UnitNews: Gundam Versus To Add Phantom Gundam As DLC Unit As we await the upcoming Western release of Gundam Versus on September 29 on top of unreleased units such as Pale Rider and Gundam Guison Rebake, Phantom Gundam has been...

Read More

News: Return of the Karasawa Mk2

Posted on : 09-09-2009 | By : | In : News




Back around the time of Armored Core 2, there were a fair few issues with the game not only in terms of its pretty awful frame rate but also in regards to the unbalanced parts list when it came to human versus. One part in particular, the Karasawa Mk2, was cheese incarnate. In the original Armored Core the Karasawa was a meaty laser rifle that fired needle like shots of immense power, to the extent that it could kill an enemy AC with around 10 shots (it had a total capacity of 50 in case you’re curious). In Armored Core 2 it kept the shot potency but also increased the shot velocity and also had an additional stun for each shot. This meant all you had to do was land the first shot and the Mk2 would take care of the rest.

Fast forward to today and the upcoming PSP port of Armored Core 3 Silent Line now features an almost identical inclusion of that dreadful weapon (though with a slightly reduced ammo capacity). The weird thing is that Silent Line already had it’s own Karasawa, so having another is a bit of an overkill. Whether this will unbalance the new port as much as it did with Armored Core 2 remains to be seen however.


News: MechWarrior reboot in licensing blunder

Posted on : 07-09-2009 | By : | In : News

Hardware: , ,



Back in the 80’s when the early iterations of Battledroids (then later Battletech) surfaced, many of the designs had been not very surreptitiously lifted from various anime shows. Notably that of Dougram and Macross. FASA were suitably sued for their troubles. That said, over the years FASA did their best to throw several olive branches in the direction of the anime industry. Especially when they hired Shoji Kawamori to pen the designs for the Japanese edition of Battletech.

Fast forward to the recent trailer for the MechWarrior reboot featuring a Warhammer (or a destroid Tomahawk from Macross in case you’re wondering) and it seems that this has opened up the legal can of worms all over again. Considering the original case was with FASA it is interesting that the same designs can come under dispute when the rights are owned by another institution.

Personally, I don’t understand why they just didn’t get Hajime Katoki, Yutaka Izubuchi or Junji Okubo to pen new designs for the reboot and be done with it. At the very least they’d have had mecha that at least looked awesome.