Since 2nd Super Robot Wars OG was released on the 29th November, barely a week ago, it has racked up 217,000 units sold in Japan and in doing so taken the top spot in the charts. That’s pretty damn good going really. Whilst our copy is still in the post, it’s clear that fans have been waiting for their first real PS3 Super Robot Wars game for a good while. In addition to the chart news, there are a slew of new screenshots available too. Naturally, once our copy finally arrives a review will be forthcoming. In the meantime, you can buy your copy here.
In addition to the YF-30 reveal, it seems that Macross 30 will also have a more open ended mission structure too. Over at 4Gamer they give more detail on how players will effectively find quests in levels and then undertake them. Like the previous Artdink Macross games, you’ll also have a hangar where you can prepare and outfit your various variable fighters. Interestingly, it seems that we’ll also have a lot of choice of units (though likely not as much as the last PSP game). On top of all this, there will be some new characters created for the game as well. As for that limited edition YF-29, it’s nothing overly special and is actually more than a little bit hideous. Considering that the game has been described as a “flight action RPG”, we now have a better idea of what that means. Whilst it won’t be open world, in the Western sense, the whole setup sounds pretty damn cool really. The game is still set for its February 28th release next year and you can pre-order the standard edition here.
As suspected, the logo for the forthcoming PS3 game Macross 30 does indeed show the silhouette of a new a variable fighter. Now we know it’s called the YF-30 Kronos, though in the case of the latter it may either be Kronos or Chronos (as the katakana “クロノス” isn’t overly revealing on that front). We’re guessing it refers to the Titan (Kronos) rather than the god of time (Chronos) but we may be wrong on that. In any case, this variable fighter is also designed by Shoji Kawamori and is likely to be featured in the game.
There’s also a little surprise for Gundam Extreme Versus players out there on the PS3. “The Best” re-release will be accompanied by new DLC units on December 13th. The two units are the Xi Gundam and GP-03 Gundam Dendrobium and they will go for 500 yen each. There is also a special six pack DLC for 2,000 yen that includes the previous 6 DLC units. Hopefully Namco Bandai will continue to fill in the long void between now and the probable console release of Full Boost with more unit DLC for console players. As a huge Gundam Extreme Versus player myself, I am definitely looking forward to jumping online with these two new mobile suits.
Check the video below to see the new PS3 additions in action. If you look closely, the footage for Xi Gundam is the same as the recent Full Boost character reveal as well.
It seems that, due to a pretty serious bug found late on in development, Gunhound EX will have its release date moved to January 31st next year. Whilst delays can be somewhat irritating, this is only a month longer and the more bugs they fix the better. Personally, we don’t mind waiting as we loved the original PC game and we don’t want either Dracue or G.Rev rushing a release. Don’t forget you can still preorder both the standard version and limited edition, the latter comes with a soundtrack and small artbook.
You can now pre-order the Todd Guiness and Tokamak Rovsky coloured Robot Damashii Dunbines via Bandai’s online premium shop. These are shortlived units from Aura Battle Dunbine, leaving only Show Zama’s iconic mauve Dunbine to hold out for the remainder of the series. Whilst we already bought the other Robot Damashii aura battlers we may pass on these but it’s pretty cool that Bandai are at least doing toys of them. Buying both toys will cost you 8,400 yen and they will be released in April of next year.
We’ve been meaning to post our impressions on Hawken since the NDA was lifted for the closed alpha and beta testers (of which we were one). As we’ve been quite busy, it took us a while to get around to this. Whilst we’ve had all manner of weird PR about the game trying to make out it isn’t a mecha game, the truth is that this is very much an old school hardcore mecha game (in the best possible sense). What follows are our impressions from playing the alpha and beta builds.
What with the release of 2nd Super Robot Wars OG next week, 4Gamer have a great piece featuring some of the more classic units in the game. From the mecha seen in the Masoukishin games to the mighty Raioh from Alpha 3 (shown above). Just seeing Raioh again in-game brings back so many fond memories. In addition, there’s a new 14 minute digest movie showing the game in action (linked below). More of a straight playthrough than a swanky trailer, you get to see the game as it is. Don’t forget you can still pre-order your copy here.