Latest Posts

Videos: Starwing Paradox Finally Gets Some Proper Gameplay FootageVideos: Starwing Paradox Finally Gets Some Proper Gameplay... Over at 4Gamer, they have a new interview with one of the developers behind the upcoming arcade mecha game Starwing Paradox. Released later this year in the Japanese arcades,...

Read More

News: Gundam Extreme Versus 2 Initial Roster And Location Tests AnnouncedNews: Gundam Extreme Versus 2 Initial Roster And Location... As the rest of the world has Gundam Versus on the PS4, Japanese arcades are gearing up for the upcoming Gundam Versus Extreme 2. On May 12 and 13, stores in Tokyo and Osaka...

Read More

Reviews: Super Robot Wars X (9/10)Reviews: Super Robot Wars X (9/10) Since the end of the Z series, the Super Robot Wars games have tried to change up the setup somewhat, such as including series without mecha in Super Robot Wars V. Well, the...

Read More

Videos: Mobile Suit Gundam Extreme VS 2 Announced For 2018Videos: Mobile Suit Gundam Extreme VS 2 Announced For... Bandai Namco have recently announced that Mobile Suit Gundam Extreme VS 2 will be hitting arcades in 2018. Unlike Gundam Versus, this is being positioned as a true sequel...

Read More

Videos: Build Strike Gundam, Farsia, Gundam Pixie, and Efreet Schneid Coming To Gundam VersusVideos: Build Strike Gundam, Farsia, Gundam Pixie,... Several new DLC units have been announced during the Gundam Games Announcement stream on January 16. Aside from revealing God and Master Gundam gameplay, we saw Missing...

Read More

Toys: GM Sniper II Previewed

Posted on : 09-05-2010 | By : | In : Toys/Kits



Over at AmiAmi they’ve shown the new Robot Damashii RGM-79SP GM Sniper II that’s set for a September release this year. Effectively a special forces GM, it comes very close to and exceeds many of the RX-78-2 Gundam’s abilities in the saga. This toy, like the others in the Robot Damashii range, boasts some impressive articulation yet it still retains a remarkably faithful sculpt. This is also one of Yutaka Izubuchi’s most loved mobile suit designs and one that played a vital role in the latter parts of Dreamcast game Rise From The Ashes (and the Premium Disc too). The above version is actually the colour scheme seen from the design’s original version in Gundam 0080: War in the Pocket though. The White Dingo livery, from the Dreamcast game, has yet to be given a release date (though it is planned). In any case the GM Sniper II has graced multiple Gundam games over the years and is, in part, responsible for the aesthetic direction for the Master Chief in Halo as well (something the Sniper II also shares with the RGM-79G GM Command). You can pre-order the toy here.


Comments (7)

Looks nice. It was pretty cool to use it in GUNDAM: RISE FROM THE ASHES, but it’s also a good suit to use in the ArtDink Gundam Battle series on the PSP.

I love your guys’ coverage of all things mecha, but with the dizzying array of hyperlinks in each post it’s sometimes hard to distinguish the references from the content.

It’s better to err on the side of caution, I think, when it comes to providing context for the reader. Not everyone is going to have a few decades worth of mechanical mythology memorized, as not even the most diehard of fans can have a perfect memory, and while you can generally assume that a Gundam fan will recognize something from Gundam, it’s also important to remember that all fans have to start somewhere, and instead of alienating them we should provide opportunities for them to catch-up to the rest of us.

My personal favorite appearance of the GM Sniper II was in Mobile Suit Gundam: Encounters in Space on the PlayStation 2, where the GM Sniper II is an absolute monster compared to the lesser GM forms–a lot of the Zeon pilots in Ace Mode end with missions against this mecha, most notably with Johnny Ridden, which is basically an endurance round against Federation forces that explains why even the souped-up Gelgoogs fell during the Battle of Aboa A Qu: they might have been amazing technically, but against the Federation’s quantity-alongside-quality forces, it was a battle of attrition that even the well-known Zeon aces couldn’t win.

I hadn’t heard there was a GM influence on Halo before- neat! Where was that mentioned?

Ages ago, when the original Mac version was announced (before Bungie were bought by Microsoft basically). I remember Shi Ki Wang mentioning it in a magazine.

I’ll wait for the GM Powered.

Write a comment