Posted on : 27-03-2012 | By : Cacophanus | In : News

For our readers that are now finally playing Armored Core V, we’ve set up some Mecha Damashii teams for you. Due to the server split, we’ve created a team pretty much in each region. However, the US and European teams are only on the 360 version (Tollmaster runs the US team and I run the European one in case you’re wondering). So, come on and join up to have some fun with us. If that wasn’t enough, our own Tollmaster is also in the game’s credits. Requiring a truly gilded brofist to celebrate the occasion.
Moving on from that, there has been a lot of (Japanese fan) speculation about an official Armored Core series timeline since Armored Core V was released in late January. Whilst there is a timeline in Armored Core Mechanical Guidance and Armored Core 10 Works Complete File that covers the PSone and PS2 games, the newer games (even including Chrome Hounds) haven’t really been officially explained as yet. We’ll be collating this over the next few days and doing a post on it most likely but in the meantime join in the fun on Armored Core V.


Posted on : 15-03-2012 | By : Cacophanus | In : News
Posted on : 13-03-2012 | By : Cacophanus | In : News
Posted on : 09-03-2012 | By : Cacophanus | In : Videos

Now with the Western release of Armored Core V only a few week’s away, the PR machine has kicked it up a notch. A nice new walkthrough video (shown below) takes you on a whistlestop tour of the game, showing all manner of cool stuff from the customisation to the huge bosses too. Interestingly, the Overed Weapons have been renamed to “Ultimate Weapons” now. Whilst it sorta makes sense, we did like the original term. In any case, both versions of the game will be available on March 20th in the US and March 23rd in the rest of Europe.
Spoiler
[flash http://www.youtube.com/watch?v=Yxvjdvbq2Mo]
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In addition to having Steel Battalion Heavy Armor’s release date listed (as June 19th for the US, June 21st for Japan and June 22nd for Europe) we’ve also been graced with some new videos. Whilst one deserves some pretty hefty defenses against excessive use of fromage, the other is some actual gameplay footage. The latter is more interesting but seems to have a lot of dumb actions thrown in for no good reason. Maybe this is the bright new future Kinect will afford us but it comes across as being pretty hokey and jarringly out of place in the video. Until we get to play the game we’re not going to know for sure but what we’re seeing doesn’t exactly excite us very much. Both videos are shown below.
Spoiler
[flash http://www.youtube.com/watch?v=_5J3CpmH454]
[flash http://www.youtube.com/watch?v=QmdYQolndec]
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Posted on : 01-03-2012 | By : Cacophanus | In : News
Posted on : 26-02-2012 | By : Cacophanus | In : News

After a fair bit of ambiguity regarding Armored Core V’s toys, we now finally have some concrete details as to what and when is getting released. Over at From Software’s official site for the game, it’s now clear that the prototype figures we saw will actually be released as part of two separate packs. The first, is the mecha itself with a fairly default weapon loadout. This will cost 5,040 yen and be comprised of ABS, PVC and diecast metal. The second pack is for the Grind Blade overed weapon, which will cost 2,940 yen and only be made of ABS and PVC (bit unfortunate that). Both packs will be available sometime this June, which is quite a way away really.
Considering that the last set of Armored Core toys we got were the pretty horrific Kaiyodo monstrosities for Armored Core 2 and Another Age, the fact Bandai are finally handling this and in their Super Robot Chogokin line no less is making us very happy indeed. The paint job looks to be suitably decent too.
What’s really interesting is that the mecha design for the game was actually partially handled by a group known as BEE-CRAFT. This is comprised of multiple members who have worked at Bandai for years, specifically helping design the various model kits for the Gundam franchise. Of these, Junichi Akutsu is especially notable as he was one of the main mecha designers for the wonderful Gungriffon games too. The latter being ironic as these were originally a direct competitor with Armored Core, so in that sense the mecha design has come full circle at least. The reason BEE-CRAFT’s involvement in Armored Core V is notable is because it means that these toys will likely have been designed by very nerdy professionals. This is something we wholeheartedly approve of.
No word on whether more figures will follow this initial set in June, as it will likely depend on their sales. With any luck these toys will also make it to the West but that will again depend on how well the game does come its March release.

