Posted on : 24-06-2013 | By : Cacophanus | In : Videos

The third livestream for Armored Core Verdict Day has been archived and we’ve linked it below. As you’d expect, a lot more was shown and discussed about the new UNAC AI system and it’s looking quite comprehensive. In addition, the game will also come with a new death animation for all ACs (with them tumbling to their respective dooms). This is somewhat reminiscent to the more ostentatious deaths seen in Last Raven. This new death animation was compiled into a new YouTube video, accompanied by suitably Shaft-tastic music, and we’ve included this below too. If we’re honest, the new rolling death looks a bit odd but maybe this is due to the camera angles they’ve chosen.
Spoiler
[flash https://www.youtube.com/watch?v=_D8gJVRw_Bs]
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Posted on : 21-06-2013 | By : Cacophanus | In : Videos

We have had a brief but cool promo released for Masou Kishin III, showing Remia off in her Termium Buster. The game is obviously looking lovely but we still don’t know whether winkysoft is behind this. Pride of Justice is still also set for its August 22nd release and you can pre-order it here.
Spoiler
[flash http://www.youtube.com/watch?v=KlSgs9AeFPw]
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A small team of indie developers have crafted something pretty damn cool via the Unreal engine. Called Strike Vector, it utilises semi-transforming craft in a multiplayer dog-fighting environment. So mixing straight flight and lateral movement (basically a plane crossed with a helicopter – something that’s quite commonplace with the mecha in shows like Macross for instance). No word on a release date or platform, though with the latter it’s likely developed on PC so it’s safe to assume we’ll see the game released there too. We like the mecha design a lot as well and the new in-game trailer (shown below) looks great.
Spoiler
[flash http://www.youtube.com/watch?v=4-eR8-SdFsw]
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Whilst it was leaked recently that Respawn Entertainment were working on a mecha themed FPS, it has now been officially announced. Called Titanfall, it’s a sci-fi FPS set on what appears to be a far off future colony world. On foot combat seems to have parkour and quick boosting elements (so quite interesting) but the mecha look like something else entirely (as shown above). Whilst we did berate Front Mission Evolve’s idiotic standardisation between human and mecha handling, it’s not entirely clear if that’s the case here. That aside, the mecha designs have some nice nods to Yutaka Izubuchi’s and Kow Yokoyama’s work though, which we entirely approve of. Whilst this was premiered along with the Xbox One, apparently there will be a 360 and PC release too. The announcement trailer is linked below.
Oh, and to our readers from Respawn (of which there are a few), “hi!”.
Spoiler
[flash http://www.youtube.com/watch?v=goe6IB1DLZU]
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Posted on : 10-06-2013 | By : Cacophanus | In : News
Posted on : 06-06-2013 | By : Cacophanus | In : Videos

We now have a nice long new promo for Gundam Breaker (shown below). It shows all manner of stuff, such as the ability for HG (1/144 scale) and MG (1/100 scale) kits to face off as well as the ability to kitbash the respective gunpla ranges together (resulting in mobile suits that look rather cute). The promo is also voiced by Kamille (Nobuo Tomita) and Haman (Yoshiko Sakakibara), which is pretty cool. The controls have also bee updated too, with the right stick able to cycle through locked on targets (flipping the stick up will target larger enemies). The game is released on June 27th and you can pre-order the PS3 version of the game here.
Spoiler
[flash http://www.youtube.com/watch?v=hXpm6nj26J8]
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