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Videos: Starwing Paradox Finally Gets Some Proper Gameplay FootageVideos: Starwing Paradox Finally Gets Some Proper Gameplay... Over at 4Gamer, they have a new interview with one of the developers behind the upcoming arcade mecha game Starwing Paradox. Released later this year in the Japanese arcades,...

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News: Gundam Extreme Versus 2 Initial Roster And Location Tests AnnouncedNews: Gundam Extreme Versus 2 Initial Roster And Location... As the rest of the world has Gundam Versus on the PS4, Japanese arcades are gearing up for the upcoming Gundam Versus Extreme 2. On May 12 and 13, stores in Tokyo and Osaka...

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Reviews: Super Robot Wars X (9/10)Reviews: Super Robot Wars X (9/10) Since the end of the Z series, the Super Robot Wars games have tried to change up the setup somewhat, such as including series without mecha in Super Robot Wars V. Well, the...

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Videos: Mobile Suit Gundam Extreme VS 2 Announced For 2018Videos: Mobile Suit Gundam Extreme VS 2 Announced For... Bandai Namco have recently announced that Mobile Suit Gundam Extreme VS 2 will be hitting arcades in 2018. Unlike Gundam Versus, this is being positioned as a true sequel...

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Videos: Build Strike Gundam, Farsia, Gundam Pixie, and Efreet Schneid Coming To Gundam VersusVideos: Build Strike Gundam, Farsia, Gundam Pixie,... Several new DLC units have been announced during the Gundam Games Announcement stream on January 16. Aside from revealing God and Master Gundam gameplay, we saw Missing...

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Videos: Gundam Battle Operation Game Promo

Posted on : 26-06-2012 | By : | In : Videos

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This seems to be the final promo video before the release of Gundam Battle Operation this Thursday. As you’d expect, at over 5 minutes long, it doesn’t hold much back and shows a lot of the game in action. Despite the somewhat unfortunate monteisation structure, the sheer scope of this game is pretty ambitious. We’ll be posting our impressions not long after the game’s release.

Spoiler

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News: Eureka Seven AO Hybrid Game Screenshots

Posted on : 22-06-2012 | By : | In : News

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We now finally have some in-game screenshots for the forthcoming Eureka Seven AO BluRay Hybrid game. Set as a narrative bridge between episodes 8 and 9, the OVA on the disc is meant as a standalone release (hence the packaging of a game with it). The game itself, called “Attack of Legend”, will apparently allow players to pilot the new Nirvash (seen above) as well as classic LFO’s from the original series (as the plucky Renton Thurston is shown in one of the shots too). The BluRay Hybrid will be released on September 20th and cost 7,980 yen for the standard release and 10,500 yen for the limited edition.

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Toys: Riobot Jehuty Previewed

Posted on : 22-06-2012 | By : | In : Toys/Kits

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As was announced a good while ago, those pretty nifty people at Sentinel have finally previewed the forthcoming Riobot Jehuty (shown above). The Riobot range are primarily made of plastic but are normally beautifully sculpted with amazing articulation. Compared to the recent Revoltechs, which are nice enough for the price, this toy will be in a whole other league in terms of quality. No words on a specific release date or price, but the figure will be around 15 cm tall. In any case, this is one of our hotly anticipated toys and the pictures above only help to cement our conviction that it will be pretty damn awesome.

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News: Gundam Battle Operation Ground Combat Update

Posted on : 22-06-2012 | By : | In : News

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4Gamer has an update on how the ground combat will be handled in Gundam Battle Operation’s. Specifically, the troops will be effectively invisible on a mobile suits radar until they start to attack. Naturally, if a mobile suit walks over a human sized player then that will kill them instantly. Again the usage of ground troops as makeshift repair teams has also been highlighted, as both bases and mobile suits will be repairable in the field. The more interesting tactical element though is that ground troops can place as well as defuse bombs at bases. So it seems that the human sized players will be a bit more useful and effective compared to the likes of Operation Troy.

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News: E.X. Troopers Character Update

Posted on : 20-06-2012 | By : | In : News

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4Gamer have a nice rundown of the other characters in the upcoming E.X. Troopers. Excluding Bren we have TeeKee an ex-Snow Pirate with mad language skillz, Chris the icy leader with a talent for piloting VTs (as well as being Bren’s main rival), Julie an upbeat mechanic and Luan who’s some kind of nerd when it comes to life on EDN-3rd. All in all it seems like a pretty standard mecha anime cast and it should work well hopefully. We’re loving the art style still and this is definitely one of our “do want” games.

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News: Gundam Battle Operation Pricing Details Outlined

Posted on : 17-06-2012 | By : | In : News

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We now finally have details on Gundam Battle Operation’s freemium setup. It seems that the main form of game currency are units of energy. Each unit amounts to one play and you earn one unit every two hours (amounting to a total of 12 a day). The monetisation part starts when you run out of units, as this is where you can buy more (rather than having to wait for them to recharge). The current pricing will be is 100 yen per one piece of energy, followed by bulk purchases at 6 units for 480 yen, 13 units for 950 yen and 27 units for 1,850 yen. There will also be a campaign where units will be doubled from the game’s releases on June 28th to July 11th. Whilst the mobile suits are pretty much free, sadly you can power up your suit and weapons for a small fee. The latter sounds pretty dumb and falls into the tragically common freemium approach. That aside, the game has also received over 100,000 registrations already. So at least when the game’s released it should have a good head start in terms of the online community.

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News: E.X. Troopers Story Update

Posted on : 17-06-2012 | By : | In : News

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The recently announced E.X. Troopers has finally had some more of its story details released. Featuring the plight of Bren Turner as he joins NEVEC’s “Academy”, his main desire is to be the best vital suit pilot. During his transport to EDN-3rd their ship is attacked by unknown vital suits, forcing Bren to enter the new Gingira VT (shown above) to defend the ship. Despite the new VT basically being called “glittering”, we like its design quite a bit. Anyway, the new high resolution screenshots look awesome and we’re really looking forward to finally playing this come its release later this year.

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Video: Armored Core V Revision Footage

Posted on : 17-06-2012 | By : | In : Videos

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We’ve been out of the country for the past few days, so updates to this glorious site have been delayed somewhat. Please accept our apologies on that front. Anyway, the recent Revision live stream for Armored Core V was archived pretty recently. The event was a pretty interesting one as it acted as a sort of post-mortem and general update on how the game has done (in Japan obviously). Unsurprisingly, From Software have been pretty on it in regards to listening to players and subsequently balancing the game further. Something that’s been pretty integral to the game, as the Official Partnership forum is actually linked into player’s profiles in game too. Sadly, Namco Bandai have been handling the Western release and they really haven’t been anywhere near as diligent. In any case, they covered a lot of ground in this session and even showed off a new toy prototype (shown above), that of Chief’s AC (with Giga Cannon no less).

Somewhat related, Namco Bandai did finally decided to do a soft patch to the game in the US and Europe a few days ago. This brings the stats up to the 1.02 patch in Japan, which hit in February. This patch also contains the slightly overpowered pulse machineguns, something the Revision live stream referenced when they went through all the patch changes. Unlike the Japanese version though, this seems to be a server side hack of sorts (rather than a proper patch). This means that if the dedicated servers are shutdown in the future (like with Chrome Hounds) we’d regress to the original 1.01 stats, with all the hellish nonsense surrounding gats, shotguns and heavy reverse joint legs. Hopefully, now that Namco Bandai have decided to get involved more, we’ll actually have some decent patch updates in the future. Especially as the Japanese version is on version 1.04 by now.

Anyway, we’ve embedded the full live stream archive below and it has some pretty nice shots of how they built the CG movies too.

Spoiler

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News: 2nd Super Robot Wars OG Screenshots and Twin System Update

Posted on : 13-06-2012 | By : | In : News

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Now with a confirmed release date on the horizon for 2nd Super Robot Wars OG, we’re now getting some more details on the game. Such as new mecha and characters that will be present, with the somewhat weirdly named Code “Evil” above (as designed by Hajime Katoki no less). The other new mecha are also penned by Kazutaka Miyatake, so it’s clear at least that they’re spending at least some money on the game.

Moving on from that, there’s mention of a Twin System now. Similar to the formation setup seen in the first Super Robot Wars Z, this distills the units down to simply two per group (rather than three). Like the formations though you can use the Twin System to attack enemy units individually or together. Personally, we liked the scope offered by the three unit formations but this is definitely better than nothing in that regard. Apart from all that, the new level maps look suitably lush and have actual shadows now.

Overall then, this is shaping up to be not only a very pretty looking game but also strategically interesting too. The release of this game really can’t come soon enough for us.

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News: Lost Planet E3 Report

Posted on : 10-06-2012 | By : | In : News

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What with this year’s E3 gladly behind us, we now have a few reports to read and taken in. One of these is for Lost Planet 3. Covering the game pretty broadly, it does confirm that the previous mecha nomenclature of “vital suits” has been dropped in favour of “rigs”. Considering the utter lack of imagination shown in the mecha designs (seen above) it’s good to know that same lack of inspiration has also spread to the narrative. Weirdly NEVEC is still present though, which is interesting as this game looks more of a reboot than a sequel. The report talks about the Unreal engine a fair bit too, justifiably espousing its graphical prowess. The sad thing is that the toolset is very comprehensive (from personal experience), yet Spark have chosen to make another generic corridor based shooter. Oh well.

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