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News: Armored Core V Top of the Japanese ChartsNews: Armored Core V Top of the Japanese Charts Well, the sales figures for Armored Core V's first week in Japan are out. For the PS3 version, the game shipped a respectable 163,906 units placing it at the top of the...

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News: Super Robot Wars Z 2 Saisei-hen Site OpenedNews: Super Robot Wars Z 2 Saisei-hen Site Opened The official Super Robot Wars Z 2 Saisei-hen site is now open for business. Whilst there are no promo videos as yet, it does collate all the new series featured and their...

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News: Web Power Dolls Gets New MechaNews: Web Power Dolls Gets New Mecha The new browser based Web Power Dolls will be getting a new mecha, as designed by ToMo. Above is a sketch of a lighter weight mecha with more hard points. Its primary...

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News: Mobile Suit Gundam Alpha Test ResultsNews: Mobile Suit Gundam Alpha Test Results Towards the end of last year an alpha test was carried out on Mobile Suit Gundam Online. Today, we received the results. Of those that signed up, 1,269 opted to play in...

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Kits: Nineball (Armored Core Ver.)Kits: Nineball (Armored Core Ver.) To commemorate the release of Armored Core V today and courtesy of our good friends at HobbyLink Japan, we've been sent the Nineball (Armored Core Ver.) kit from the original...

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News: Return of the Karasawa Mk2

Posted on : 09-09-2009 | By : | In : News

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Back around the time of Armored Core 2, there were a fair few issues with the game not only in terms of its pretty awful frame rate but also in regards to the unbalanced parts list when it came to human versus. One part in particular, the Karasawa Mk2, was cheese incarnate. In the original Armored Core the Karasawa was a meaty laser rifle that fired needle like shots of immense power, to the extent that it could kill an enemy AC with around 10 shots (it had a total capacity of 50 in case you’re curious). In Armored Core 2 it kept the shot potency but also increased the shot velocity and also had an additional stun for each shot. This meant all you had to do was land the first shot and the Mk2 would take care of the rest.

Fast forward to today and the upcoming PSP port of Armored Core 3 Silent Line now features an almost identical inclusion of that dreadful weapon (though with a slightly reduced ammo capacity). The weird thing is that Silent Line already had it’s own Karasawa, so having another is a bit of an overkill. Whether this will unbalance the new port as much as it did with Armored Core 2 remains to be seen however.

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