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	<title>Mecha Damashii &#187; Nintendo DS</title>
	<atom:link href="http://www.mechadamashii.com/tag/nintendo-ds/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mechadamashii.com</link>
	<description>New Spirit of Hot Robot Burning</description>
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		<title>News: Super Robot Wars L Screenshots</title>
		<link>http://www.mechadamashii.com/news/news-super-robot-wars-l-screenshots/</link>
		<comments>http://www.mechadamashii.com/news/news-super-robot-wars-l-screenshots/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 17:06:09 +0000</pubDate>
		<dc:creator>Cacophanus</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo DS]]></category>

		<guid isPermaLink="false">http://www.mechadamashii.com/?p=3876</guid>
		<description><![CDATA[To accompany the latest promo video, 4Gamer has a veritable onslaught of in-game screenshots for the upcoming Super Robot Wars L. From Macross Frontier to Dancouga Nova, the screens show off the new shows that will grace the game. Our favourite is probably Linebarrel, as we have a soft spot for the manga (the Alter [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mechadamashii.com/wp-content/uploads/2010/09/srwl_linebarrel1.jpg" alt="" title="srwl_linebarrel1" width="480" height="360" class="aligncenter size-full wp-image-3877" /></p>
<p>To accompany the latest promo video, <a href="http://www.4gamer.net/games/118/G011891/20100901031/">4Gamer</a> has a veritable onslaught of in-game screenshots for the upcoming <a href="http://www.suparobo.jp/srw_lineup/srw_l/index.html">Super Robot Wars L</a>. From <a href="http://en.wikipedia.org/wiki/Macross_frontier">Macross Frontier</a> to <a href="http://en.wikipedia.org/wiki/Dancouga_Nova">Dancouga Nova</a>, the screens show off the new shows that will grace the game. Our favourite is probably <a href="http://en.wikipedia.org/wiki/Linebarrel">Linebarrel</a>, as we have a soft spot for the manga (the Alter toy is also <a href="http://robogeki.sakura.ne.jp/2000/almeche_linebarrel.html">utterly magnificent</a>). In addition, in some fervent quarters of the net mecha gamers have mistaken the word &#8220;some&#8221; with &#8220;all&#8221; in our previous post regarding the re-using of animation assets for the handheld Super Robot Wars games. It&#8217;s plainly obvious that Banpresto do re-use assets between the various SRW games, arguably more with the recent handheld outings, but this doesn&#8217;t obviously equate to &#8220;all&#8221; the assets in the games. So as King Gainer&#8217;s overfreeze attack would suggest, chill.</p>
<p><em>Update: Play-Asia are <a href="http://www.play-asia.com/SOap-23-83-8t9-49-en-84-j-70-3yds.html">now taking preorders</a> for the game.</em></p>
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		<item>
		<title>Videos: Super Robot Wars L PV</title>
		<link>http://www.mechadamashii.com/videos/videos-super-robot-wars-l-pv/</link>
		<comments>http://www.mechadamashii.com/videos/videos-super-robot-wars-l-pv/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 10:10:56 +0000</pubDate>
		<dc:creator>Cacophanus</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Nintendo DS]]></category>

		<guid isPermaLink="false">http://www.mechadamashii.com/?p=3870</guid>
		<description><![CDATA[The upcoming Super Robot Wars L has received its first promo video (which was shown at C3xHOBBY over the weekend). Despite the nice new Macross Frontier shots, the remaining animation does look awfully recycled and in some instances almost GameBoy Advance in sprite quality. It will be interesting to see what this entry will be [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mechadamashii.com/wp-content/uploads/2010/09/srwl_pv1.jpg" alt="" title="srwl_pv1" width="480" height="230" class="aligncenter size-full wp-image-3871" /></p>
<p>The upcoming <a href="http://www.suparobo.jp/srw_lineup/srw_l/index.html">Super Robot Wars L</a> has received its first promo video (which was shown at C3xHOBBY over the weekend). Despite the nice new <a href="http://en.wikipedia.org/wiki/Macross_frontier">Macross Frontier</a> shots, the remaining animation does look awfully recycled and in some instances almost GameBoy Advance in sprite quality. It will be interesting to see what this entry will be like though as SRWK was really quite short, though with any luck it may utilise some of that version&#8217;s game system. The game will retail at 6,090 yen on November 25th.</p>
<p><a href='http://www.mechadamashii.com/videos/videos-super-robot-wars-l-pv/#SID3870_1_tgl' title='Visit blog to check out this spoiler'>[[Visit blog to check out this spoiler]]</a></p>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>News: Super Robot Wars L Announced</title>
		<link>http://www.mechadamashii.com/news/news-super-robot-wars-l-announced/</link>
		<comments>http://www.mechadamashii.com/news/news-super-robot-wars-l-announced/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 15:33:42 +0000</pubDate>
		<dc:creator>Cacophanus</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo DS]]></category>

		<guid isPermaLink="false">http://www.mechadamashii.com/?p=3787</guid>
		<description><![CDATA[In the latest issue of Famitsu a new hand-held Super Robot Wars title has been announced, now with an &#8220;L&#8221; suffix. Whilst a new SRW game is always nice news, the fact it&#8217;s yet another DS title does grate somewhat. As Banpresto have a habit of regurgitating content between versions, with SRWL being no exception [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/swrl_new1.jpg" alt="" title="SN3I0329" width="480" height="365" class="aligncenter size-full wp-image-3789" /></p>
<p>In the latest issue of Famitsu a new hand-held <a href="http://en.wikipedia.org/wiki/Super_Robot_Wars">Super Robot Wars</a> title has been announced, now with an &#8220;L&#8221; suffix. Whilst a new SRW game is always nice news, the fact it&#8217;s yet another DS title does grate somewhat. As Banpresto have a habit of regurgitating content between versions, with SRWL being no exception to this as the line-up reuses a large amount of series from W and K (amongst other things). Whilst there are some new series featured, such as <a href="http://en.wikipedia.org/wiki/Macross_Frontier">Macross Frontier</a> and <a href="http://en.wikipedia.org/wiki/Linebarrels_of_Iron">Linebarrel</a>, it&#8217;s still a bit of a rehash. Admittedly we get why Banpresto are doing this, as the DS is massive in Japan and re-using assets is cost effective but come on &#8211; where&#8217;s the PS3 SRW 2D turn based strategy epic we&#8217;ve all be waiting for? In any case, SRWL will be released in Japan on November 25th.</p>
<p><a href='http://www.mechadamashii.com/news/news-super-robot-wars-l-announced/#SID3787_1_tgl' title='Visit blog to check out this spoiler'>[[Visit blog to check out this spoiler]]</a></p>
<p><em>Updated: <a href="http://www.famitsu.com/news/197001/01032600.html">Famitsu</a> has some new screenshots for the game on their site and the <a href="http://www.suparobo.jp/srw_lineup/srw_l/">official site</a> has gone live too.</em></p>
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		<slash:comments>17</slash:comments>
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		<title>Toys: Composite Ver. Ka Gurren Lagann</title>
		<link>http://www.mechadamashii.com/toyskits/toys-composite-ver-ka-gurren-lagann/</link>
		<comments>http://www.mechadamashii.com/toyskits/toys-composite-ver-ka-gurren-lagann/#comments</comments>
		<pubDate>Sun, 22 Aug 2010 12:48:32 +0000</pubDate>
		<dc:creator>Cacophanus</dc:creator>
				<category><![CDATA[Toys/Kits]]></category>
		<category><![CDATA[Nintendo DS]]></category>

		<guid isPermaLink="false">http://www.mechadamashii.com/?p=3763</guid>
		<description><![CDATA[Courtesy of our good friends at HobbyLink Japan, we&#8217;ve been sent a toy from Tengen Toppa Gurren Lagann to review. Specifically, the new Composite Ver. Ka Gurren Lagann. In addition, to give the toy some context, we&#8217;ve also linked some anime and gameplay footage of it in action from its Nintendo DS game at the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_1.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_1-480x321.jpg" alt="" title="gurren_verka_1" width="480" height="321" class="aligncenter size-medium wp-image-3748" /></a></p>
<p>Courtesy of our good friends at <a href="http://www.hlj.com/">HobbyLink Japan</a>, we&#8217;ve been sent a toy from <a href="https://secure.wikimedia.org/wikipedia/en/wiki/Gurren_lagann">Tengen Toppa Gurren Lagann</a> to review. Specifically, the new <a href="http://www.hlj.com/product/BAN962611">Composite Ver. Ka Gurren Lagann</a>. In addition, to give the toy some context, we&#8217;ve also linked some anime and gameplay footage of it in action from its <a href="http://www.play-asia.com/SOap-23-83-8t9-71-9g-49-en-84-j-70-24i6.html">Nintendo DS</a> game at the end of the review.</p>
<p><span id="more-3763"></span></p>
<p>As a series, <a href="https://secure.wikimedia.org/wikipedia/en/wiki/Gurren_lagann">Tengen Toppa Gurren Lagann</a> has in many ways re-defined the <a href="https://secure.wikimedia.org/wikipedia/en/wiki/Super_robot">super robot</a> sub genre of mecha anime. With multiple old school leanings, unsurprising from a studio such as <a href="https://secure.wikimedia.org/wikipedia/en/wiki/Gainax">Gainax</a>, merged with a more contemporary vibe for the characterisation the show has become something of a popular phenomenon. Admittedly, this palpable glee surrounding the series is wholly justified as it is a remarkable work and one that will influence super robot anime for a good while to come (especially in its approach to <a href="http://www.youtube.com/watch?v=gfUTihyusSg">gattai sequences</a>).</p>
<p>Considering its runaway success you&#8217;d have expected a veritable orgy of gaming appearances. To date, the titular mecha has only graced one game that of a <a href="http://www.play-asia.com/SOap-23-83-8t9-71-9g-49-en-84-j-70-24i6.html">Nintendo DS</a> action adventure developed by the series&#8217; co-sponsors Konami. All things considered the game was actually pretty decent. Merging adventure type gameplay with action segments, the game even came with a one off OVA packaged with it.</p>
<p>In terms of toys and kits though, the series has been pretty well serviced from a variety of Revoltech toys to figures even made by Konami themselves, culminating in their first ever <a href="http://www.hlj.com/product/KNM13491">die-cast chogokin-esque toy</a> (which was utterly magnificent). Kotobukiya even produced a selection of kits as well, to their usual high standard. The missing part to that line-up was of course Bandai, something that Hajime Katoki has now rectified.</p>
<p>Normally Katoki goes for the <a href="https://secure.wikimedia.org/wikipedia/en/wiki/Real_robot">real robot</a> end of the spectrum. Gritty and industrial realism was something the <a href="https://secure.wikimedia.org/wikipedia/en/wiki/Gundam_fix_figuration">Gundam FIX Figuration</a> toy line did excellently but since the advent of the Robot Damashii toys that approach is now spreading to all aspects of the mecha mythos, with super robots being included in that. This toy then is the first entry into Katoki&#8217;s new Composite Ver. Ka line and he picked one of the most bonkers super robots (read: best) to kick start the line.</p>
<p>Despite the similar price, the best way of envisaging this range is something akin to Robot Damashii Deluxe. As the paint job is considerably more detailed and the articulation is far more thorough. This is not to say that the Robot Damashii range aren&#8217;t wonderful toys but it&#8217;s clear to see that this new line is meant to be a bit more special case.</p>
<p><strong>Toy:</strong> <a href="http://www.hlj.com/product/BAN962611">Composite Ver. Ka Gurren Lagann</a><br />
<strong>Price:</strong> 4800 yen<br />
<strong>Size/Weight:</strong> 24.1 x 24.1 x 7.6 cm / 460g</p>
<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_2.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_2-480x546.jpg" alt="" title="gurren_verka_2" width="480" height="546" class="aligncenter size-medium wp-image-3749" /></a></p>
<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_3.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_3-480x464.jpg" alt="" title="gurren_verka_3" width="480" height="464" class="aligncenter size-medium wp-image-3750" /></a></p>
<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_4.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_4-480x612.jpg" alt="" title="gurren_verka_4" width="480" height="612" class="aligncenter size-medium wp-image-3751" /></a></p>
<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_5.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_5-480x752.jpg" alt="" title="gurren_verka_5" width="480" height="752" class="aligncenter size-medium wp-image-3752" /></a></p>
<p>The base figure comes with a variety of hands, heads and other accessories. The joints, whilst not ratcheted, are sturdy and hold poses very well. The articulation in the feet and legs is also very good, as it keeps the figure stable even in the most garish of poses. The paint job, for a toy of this price, is also incredibly detailed and vibrant. Whilst some of the tribal influenced markings aren&#8217;t actually in the show they do convey the theme of it very well nonetheless. Despite the potential for the Great Wing to affix at the rear, this figure doesn&#8217;t ship with it. Whether this will be a separate and special release remains to be seen.</p>
<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_6.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_6-480x556.jpg" alt="" title="gurren_verka_6" width="480" height="556" class="aligncenter size-medium wp-image-3753" /></a></p>
<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_7.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_7-480x526.jpg" alt="" title="gurren_verka_7" width="480" height="526" class="aligncenter size-medium wp-image-3754" /></a></p>
<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_8.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_8-480x448.jpg" alt="" title="gurren_verka_8" width="480" height="448" class="aligncenter size-medium wp-image-3755" /></a></p>
<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_9.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_9-480x922.jpg" alt="" title="gurren_verka_9" width="480" height="922" class="aligncenter size-medium wp-image-3756" /></a></p>
<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_10.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_10-480x321.jpg" alt="" title="gurren_verka_10" width="480" height="321" class="aligncenter size-medium wp-image-3757" /></a></p>
<p>The party piece this figure offers is that of a wonderful full size <a href="http://www.youtube.com/watch?v=Crz4_UofhS0">Giga Drill Breaker</a>. Amazingly, the figure can support the drill on its own and consequently looks very striking. The drill itself is made up of three parts that snap together. This means that the inside of the drill is actually hollow, thus allowing the figure to support its weight.</p>
<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_11.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_11-480x961.jpg" alt="" title="gurren_verka_11" width="480" height="961" class="aligncenter size-medium wp-image-3758" /></a></p>
<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_12.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_12-480x726.jpg" alt="" title="gurren_verka_12" width="480" height="726" class="aligncenter size-medium wp-image-3759" /></a></p>
<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_13.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_13-480x339.jpg" alt="" title="gurren_verka_13" width="480" height="339" class="aligncenter size-medium wp-image-3760" /></a></p>
<p>The figure, unlike the Robot Damashii range, also comes with its own very serviceable display stand. This allows for various airborne type poses, either with the Giga Drill Breaker or without. The stand itself also covers the pilots too, which is always a nice touch.</p>
<p><a href="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_15.jpg"><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/gurren_verka_15-480x647.jpg" alt="" title="gurren_verka_15" width="480" height="647" class="aligncenter size-medium wp-image-3762" /></a></p>
<p>Overall then, for the money, this has to be one of if not the best Gurren Lagann toys to date. Whilst the epic Konami die-cast Great Impact figure is clearly the ultimate toy based incarnation of the design, Katoki&#8217;s attempt does give a more gritty machine like quality to the sculpt and it&#8217;s the only toy to have a full sized Giga Drill Breaker accessory. Even the backboard of the toy box, picture above, shows Katoki&#8217;s craftsmanship at its best and his tamashii has definitely made it into the final toy. Considering Katoki&#8217;s heritage as a hard nosed real robot designer, it&#8217;s a wonderful thing indeed to see him embrace a super robot such as Gurren Lagann with such obvious zeal. Put simply of all the Gurren Lagann toys available, bar Konami&#8217;s die-cast beast (which is no longer in production anymore), this new Composite Ver. Ka is the one to get. It&#8217;s also a brilliant first entry into a line that clearly has a lot of promise.</p>
<p style="text-align: center;"><object type="application/x-shockwave-flash" data="http://www.youtube.com/v/AgKSjUOrgQQ" width="425" height="355" class="embedflash"><param name="movie" value="http://www.youtube.com/v/AgKSjUOrgQQ" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><small>(Please open the article to see the flash file or player.)</small></object></p>
<p style="text-align: center;"><object type="application/x-shockwave-flash" data="http://www.youtube.com/v/CCbJkIjHSUY" width="425" height="355" class="embedflash"><param name="movie" value="http://www.youtube.com/v/CCbJkIjHSUY" /><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><small>(Please open the article to see the flash file or player.)</small></object></p>
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		<title>News: Just A Bit More Solatorobo</title>
		<link>http://www.mechadamashii.com/news/news-just-a-bit-more-solatorobo/</link>
		<comments>http://www.mechadamashii.com/news/news-just-a-bit-more-solatorobo/#comments</comments>
		<pubDate>Sat, 21 Aug 2010 08:45:14 +0000</pubDate>
		<dc:creator>Tollmaster</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo DS]]></category>

		<guid isPermaLink="false">http://www.mechadamashii.com/?p=3737</guid>
		<description><![CDATA[4gamer continues the cavalcade of Solatorobo screenshots and art, this time covering more of the game&#8217;s main city and more of the main robot, Dahak&#8217;s different forms. The Type S, for instance, looks suitably hot-blooded in its promotional art (pictured) for the brawler the screenshots show it to be, and I can&#8217;t not love the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/dahaktypeS-480x336.jpg" alt="" title="dahaktypeS" width="480" height="336" class="aligncenter size-medium wp-image-3738" /></p>
<p>4gamer continues the cavalcade of <a href="http://www.4gamer.net/games/108/G010843/20100819074/">Solatorobo screenshots and art</a>, this time covering more of the game&#8217;s main city and more of the main robot, Dahak&#8217;s different forms. The Type S, for instance, looks suitably hot-blooded in its promotional art (pictured) for the brawler the screenshots show it to be, and I can&#8217;t not love the robot form where both arms become shields. The red form with the stretchy, birdlike arms uses them not only for picking up objects and throwing them but also for grabbing missiles and redirecting them back at their launchers mid-flight, which is probably both physically impossible and totally badass.</p>
<p>The different forms of the Dahak seem to fit well into Solatorobo&#8217;s game design, which has thus far shown a propensity towards experimentation with different game concepts. We know that there are both 2D and 3D platforming stages, some of which are also played on foot at times, but we&#8217;ve also seen a <a href="http://www.mechadamashii.com/news/news-solarobo-seen-translated-in-french/">fishing for battleships</a> minigame, 3D flight areas, and revealed in this new batch of screenshots, a 3D flight racing game (which seems to have different mechanics from the other 3D flight areas).</p>
<p>Fitting into all this talk of different robotic forms and different stages is the reveal that the Dahak seems to also be customizable with a set of chips laid into a gridlike pattern; it looks like there is the possibility for a little bit of fine-tuning the Dahak as well, if a bunch of awesome junkmech forms and a <a href="http://www.mechadamashii.com/news/news-even-more-solatorobo/">technorgasmic transformation</a> leave you wanting more.</p>
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		<title>News: Even More Solatorobo</title>
		<link>http://www.mechadamashii.com/news/news-even-more-solatorobo/</link>
		<comments>http://www.mechadamashii.com/news/news-even-more-solatorobo/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 10:10:45 +0000</pubDate>
		<dc:creator>Tollmaster</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo DS]]></category>

		<guid isPermaLink="false">http://www.mechadamashii.com/?p=3678</guid>
		<description><![CDATA[Just in case you forgot the game still existed over the course of a week, the well-oiled Solatorobo PR machine continues to chug on, with more screenshots and concept art over at 4Gamer. It seems our canine hero can transform into a shirtless bishonen that is sure to drive the fangirls wild, but more importantly [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/solartorobo_new_mecha1.jpg" alt="" title="solartorobo_new_mecha1" width="480" height="351" class="aligncenter size-full wp-image-3683" /></p>
<p>Just in case you forgot the game still existed over the course of a week, the well-oiled Solatorobo PR machine continues to chug on, with more screenshots and concept art over at <a href="http://www.4gamer.net/games/108/G010843/20100810014/">4Gamer</a>. It seems our canine hero can transform into a shirtless bishonen that is sure to drive the fangirls wild, but more importantly it seems the mecha itself responds to the change, becoming a bit more upright, but strangely also developing glowing green claws. So when he&#8217;s a dog, the mecha is a bird, and when he&#8217;s a human, it has claws. An unusual approach to mecha <a href="http://www.gamesetwatch.com/2007/01/column_robotochan_gattai_and_h_1.php">henkei</a>, anyway.</p>
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		<title>News: Solatorobo Mechanical Designs and PV</title>
		<link>http://www.mechadamashii.com/news/news-solatorobo-mechanical-designs-and-pv/</link>
		<comments>http://www.mechadamashii.com/news/news-solatorobo-mechanical-designs-and-pv/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 20:39:17 +0000</pubDate>
		<dc:creator>Tollmaster</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Nintendo DS]]></category>

		<guid isPermaLink="false">http://www.mechadamashii.com/?p=3660</guid>
		<description><![CDATA[Andriasang put up a gallery of new pictures for the Game Formerly Known as Solarobo, but Now Known as Solatorobo, including a few pieces of absolutely beautiful mechanical art. It has that &#8220;alternate history/steampunk&#8221; look to it that was very common in anime as I was growing up, but eventually seemed to get replaced with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mechadamashii.com/wp-content/uploads/2010/08/2132421967_view-480x301.jpg" alt="" title="2132421967_view" width="480" height="301" class="aligncenter size-medium wp-image-3662" /></p>
<p><a href="http://www.andriasang.com/e/">Andriasang</a> put up a <a href="http://www.andriasang.com/e/galleries/2010/08/05/solaroboto_screens/">gallery of new pictures</a> for the Game Formerly Known as Solarobo, but Now Known as Solatorobo, including a few pieces of absolutely beautiful mechanical art. It has that &#8220;alternate history/steampunk&#8221; look to it that was very common in anime as I was growing up, but eventually seemed to get replaced with cleaner and more modern designs, and I&#8217;m glad to see this sort of imaginative work back.</p>
<p>Game Watch Impress has an <a href="http://game.watch.impress.co.jp/docs/news/20100805_385601.html">article</a> with much of the same screenshots and mechanical works featured, plus a few extra details if you can read Japanese or are willing to wade through a <a href="http://translate.google.com/translate?js=y&#038;prev=_t&#038;hl=en&#038;ie=UTF-8&#038;layout=1&#038;eotf=1&#038;u=http%3A%2F%2Fgame.watch.impress.co.jp%2Fdocs%2Fnews%2F20100805_385601.html&#038;sl=ja&#038;tl=en">machine translated</a> version of it. Most of the details in the article are about gameplay elements we&#8217;ve <a href="http://www.mechadamashii.com/news/news-solarobo-gameplay-videos-released/">seen</a> in <a href="http://www.mechadamashii.com/news/news-solarobo-seen-translated-in-french/">action</a> before, but it&#8217;s good to know that &#8220;dog-man in a bird-robot fishing for battleships&#8221; is still a planned feature.</p>
<p>Speaking of things we&#8217;ve already seen, the small gameplay videos that were released were edited into a <a href="http://www.youtube.com/watch?v=v5NUOIqwhYY">much prettier single movie</a>, complete with gorgeous backgrounds and music. The wide variety of game modes, and the sheer charm of the graphics they&#8217;ve been able to squeeze out of the lowly Nintendo DS, have gradually changed my outlook on this game from being a mere curiosity to being a &#8220;must have!&#8221; title, simply because there isn&#8217;t and won&#8217;t be anything quite like it. The industry as a whole seems afraid to innovate in 3D action games and platformers, preferring to use proven-successful genre formulas or licensed characters to carry these games, but these fellows are doing something amazing with Solatorobo. Here&#8217;s to hoping that the game does indeed get <a href="http://www.mechadamashii.com/news/news-solarobo-seen-translated-in-french/">released outside of Japan.</a> </p>
<p>A preview video has also been released, mostly showing off the game&#8217;s cast of characters, who are still animal people and not robots like we would prefer:</p>
<p><a href='http://www.mechadamashii.com/news/news-solatorobo-mechanical-designs-and-pv/#SID3660_1_tgl' title='Visit blog to check out this spoiler'>[[Visit blog to check out this spoiler]]</a></p>
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		<title>Toys: Tokyo Toy Show 2010 Coverage</title>
		<link>http://www.mechadamashii.com/toyskits/toys-tokyo-toy-show-2010-coverage/</link>
		<comments>http://www.mechadamashii.com/toyskits/toys-tokyo-toy-show-2010-coverage/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 13:42:27 +0000</pubDate>
		<dc:creator>Cacophanus</dc:creator>
				<category><![CDATA[Toys/Kits]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[Sega Saturn]]></category>
		<category><![CDATA[Super Famicom]]></category>

		<guid isPermaLink="false">http://www.mechadamashii.com/?p=3504</guid>
		<description><![CDATA[A fair few places are covering this year&#8217;s Tokyo Toy Show, with Dengeki Online&#8217;s contribution being pretty thorough. From the upcoming Super Robot Chogokin Cybuster, pictured above and featured in the recent Nintendo DS port of The Lord of Elemental, to the Composite Ver. Ka Temjin, it&#8217;s clear that mecha gaming has had quite the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mechadamashii.com/wp-content/uploads/2010/07/toyshow_cybuster1.jpg" alt="" title="toyshow_cybuster1" width="480" height="360" class="aligncenter size-full wp-image-3506" /></p>
<p>A fair few places are covering this year&#8217;s <a href="http://www.toys.or.jp/toyshow/">Tokyo Toy Show</a>, with <a href="http://news.dengeki.com/elem/000/000/280/280935/">Dengeki Online&#8217;s</a> contribution being pretty thorough. From the upcoming <a href="http://news.dengeki.com/elem/000/000/281/281038/img.html">Super Robot Chogokin Cybuster</a>, pictured above and featured in the recent Nintendo DS port of <a href="http://www.play-asia.com/SOap-23-83-8t9-50-13-70-3rui-33-www%255Bdot%255Dmechadamashii%255Bdot%255Dcom%255Bobs%255D.html">The Lord of Elemental</a>, to the <a href="http://news.dengeki.com/elem/000/000/281/281068/img.html">Composite Ver. Ka Temjin</a>, it&#8217;s clear that mecha gaming has had quite the impact on the Japanese toy community in recent years.</p>
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		<title>News: Solarobo seen translated&#8230;in French</title>
		<link>http://www.mechadamashii.com/news/news-solarobo-seen-translated-in-french/</link>
		<comments>http://www.mechadamashii.com/news/news-solarobo-seen-translated-in-french/#comments</comments>
		<pubDate>Wed, 07 Jul 2010 15:10:10 +0000</pubDate>
		<dc:creator>Tollmaster</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo DS]]></category>

		<guid isPermaLink="false">http://www.mechadamashii.com/?p=3456</guid>
		<description><![CDATA[French site Nintendo-Master has apparently seen Tail Concerto&#8216;s spiritual successor, Solarobo, translated into French. There doesn&#8217;t seem to be any official announcement, but seeing a game currently unreleased in Japan already in another language means someone at Bandai-Namco is planning a localization. Whether the French translation means a European or a North American release is [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mechadamashii.com/wp-content/uploads/2010/07/solarobo.jpg" alt="" title="solarobo" width="472" height="508" class="aligncenter size-full wp-image-3457" /></p>
<p>French site <a href="http://www.nintendo-master.com/">Nintendo-Master</a> has apparently seen <a href="http://en.wikipedia.org/wiki/Tail_Concerto">Tail Concerto</a>&#8216;s spiritual successor, Solarobo, <a href="http://www.nintendo-master.com/xtnews/news-24291_je11_solarobo_devient_project_coda_et_debarque_en_europe.htm">translated into French.</a> There doesn&#8217;t seem to be any official announcement, but seeing a game currently unreleased in Japan already in another language means someone at Bandai-Namco is planning a localization. Whether the French translation means a European or a North American release is hard to say at this point.</p>
<p>As noted above, the game is a <a href="http://www.mechadamashii.com/news/news-tail-concerto-resurrected-as-solarobo/">spiritual successor to Tail Concerto</a>, a PS1 platforming game starring a dog-cop in a mecha, who captured criminal cat pirates in bubbles. Cute game about talking animals or crypto-allegory about the political and literal machinery of racism? (probably the former) Anyway, the PS1 original was refreshing in its time for its colorful look and relaxing feel back when most video games were exploring darker themes and, with the upgraded graphics capabilities of the Nintendo DS, Solarobo is not only continuing in that tradition but is extending it. By creating a colorful, almost waterpainted game in a time where video games consist entirely of palettes of browns.</p>
<p>The same YouTube user who uploaded a few videos of the game <a href="http://www.mechadamashii.com/news/news-solarobo-gameplay-videos-released/">last time we talked about Solarobo</a> has again graciously shared with the Internet a few more vids, illustrating the game in action. As we noted last time, Solarobo&#8217;s camera perspective changes depending on what kind of stage the character is currently in, taking a behind-the-back view during the larger 3D stages, and a wide angle shot for smaller rooms that depend more on sidescrolling and platforming. A lot of games try to keep the game&#8217;s perspective constant even when the game&#8217;s needs could better be served by a different angle, which either makes certain stretches of a game awkward or limits the possibilities of the game&#8217;s creators. Solarobo definitely seems to be playing with possibilities; here&#8217;s the game&#8217;s (apparently <a href="http://en.wikipedia.org/wiki/VTOL">VTOL</a>) mecha <a href="http://www.youtube.com/watch?v=kCYi6luB5wg">taking flight</a> between floating islands with some of the best mecha booster-flares ever, <a href="http://www.youtube.com/watch?v=L-nM_np9-EI">here</a> it is in one of the more exciting mine cart scenes that are apparently mandated by international law, and then there&#8217;s, uh, <a href="http://www.youtube.com/watch?v=aBEvz0TXvH0">this &#8220;fishing for a battleship&#8221; scene.</a> It&#8217;s good to see that when mecha games finally get their own fishing minigames, the fish are scaled up to the capabilities of the mecha.</p>
<p>Website DSHyper also has their own <a href="http://www.dshyper.com/news/solarobo-cyberconnect2s-anniversary-title-lets-you-hunting-with-human-robots/">impressions</a>, which includes a good summary of what we know of the story and part of an interview with someone from CyberConnect2, the team that is developing the game.</p>
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		<title>News: Temjin statue to go on tour</title>
		<link>http://www.mechadamashii.com/news/news-temjin-statue-to-go-on-tour/</link>
		<comments>http://www.mechadamashii.com/news/news-temjin-statue-to-go-on-tour/#comments</comments>
		<pubDate>Mon, 05 Jul 2010 12:01:55 +0000</pubDate>
		<dc:creator>Cacophanus</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[PlayStation 2]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.mechadamashii.com/?p=3405</guid>
		<description><![CDATA[Over at Gpara they&#8217;ve covered the news that an old Temjin statue will go on tour around three Japanese art museums in the coming months. Specifically the Aomori Museum of Art, Shizuoka Prefectural Museum of Art and the Iwami Art Museum. This is also part of a robot art festival but it nicely ties into [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mechadamashii.com/wp-content/uploads/2010/07/temjin_lives1.jpg" alt="" title="temjin_lives1" width="480" height="355" class="aligncenter size-full wp-image-3406" /></p>
<p>Over at <a href="http://www.gpara.com/article/cms_show.php?c_id=21545&#038;c_num=14">Gpara</a> they&#8217;ve covered the news that an old Temjin statue will go on tour around three Japanese art museums in the coming months. Specifically the <a href="http://www.aomori-museum.jp/ja/">Aomori Museum of Art</a>, <a href="http://www.spmoa.shizuoka.shizuoka.jp/">Shizuoka Prefectural Museum of Art</a> and the <a href="http://www.grandtoit.jp/">Iwami Art Museum</a>. This is also part of a <a href="http://robot-art.jp/">robot art festival</a> but it nicely ties into the upcoming release for the <a href="http://vo-force360.sega.jp/index.shtml">Virtual On Force</a> port coming later this year. This specific Temjin statue, the <a href="http://vo-marz.sega.jp/vrdata/tem747.html">MZV-747-J</a>, was actually used at the 2002 Tokyo Game Show to announce <a href="http://vo-marz.sega.jp/">Virtual On Marz&#8217;s</a> release. The problem is that the 747 series of Temjins in Force sport a different and more subdued <a href="http://vo-force.sega.jp/vr_site/vr10_tem747.html">colour scheme</a>, so this statue is a bit out of date with that really. This Temjin from Marz also featured in <a href="http://www.play-asia.com/SOap-23-83-8t9-71-44-49-en-15-super+robot+wars+alpha+3-84-j-70-1bmq.html">Super Robot Wars Alpha 3</a> on the PS2 and the recent <a href="http://www.play-asia.com/SOap-23-83-8t9-71-9g-49-en-15-super+robot+wars+k-84-j-70-3889.html">Super Robot Wars K</a> on the DS. </p>
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