News: Macross Delta Scramble Announced
It seems that Artdink are still with us and will be making the PS Vita exclusive Macross Delta Scramble to released on October 20th. Now, for those with a good memory...
News: The VOTOMS VR simulator is amazing!
So I got to check out the new Armored Trooper VOTOMS VR simulator at the VR Zone event space at Diver City, Odaiba. In short, it was amazing and very accurate to how the...
The rather fascinating arcade game Chousoku Henkei Gyrozetter has finally had it’s 3DS tie-in revealed at a recent event. Going down a more RPG route, it narratively shares the same setup as the anime, manga and arcade game but will have its own story nonetheless. It will also have a wireless combat option too. The game will be released next Spring.
Our good friends at HobbyLink Japan (those nice people that send us toys and kits to review) are now in the process of celebrating their 15th Anniversary. The happy chap in the photo is Scott T. Hards, the guy that runs HLJ. He’s also a fan of Heavy Metal L-Gaim, so he has taste too. In addition HLJ was setup the same year the original Armored Core was released, so it definitely seems that 1997 was very much a “good year”. Keep your eyes peeled though, as they’ll be a panoply of sales occurring over the course of June.
What seems to be the entire newly animated opening movie for the Zone of the Enders HD Collection is now available online for everyone to see. Animated by Sunrise, it was specially commissioned for the new HD collection. There’s also a brief interview with Kojima online too, though this more importantly shows the new HD gameplay in action. Both videos are linked below.
Famitsu has a nice new update showing in-game screenshots for the upcoming Zone of the Enders HD Collection. The most impressive of these, we think at least, are for the original game. In many ways playing that will be more interesting than Anubis (which already had many silent revisions and a special editions). Fingers cross crossed that they’ve helped to excise the suck out of the first game.
Finally, after much wait, the greatly anticipated 2nd Super Robot Wars OG has had its release details finally made public. Much of the fan speculation on places like 2ch was that the game would be released at the end of the year. Well, it seems that they were pretty much spot on as the game is slated for a Winter release. This can also mean it may slip to January next year though. This will be the first current generation 2D SRW game and if you’ve forgotten how gorgeous it will look, then take a gander at the lovely HD promo videos below. In short, we can’t wait for this!
Two new Zone of the Enders themed iPhone 4/4S cases have been previewed over at 4Gamer. One with a lovely piece of Shinkawa art for Jehuty (the classic one, not the new bio-mechanical monstrosity) and a more sedate logo version. Both will cost 9,800 yen a piece and will be released in Japan tomorrow and will be on sale here, though if you went to the big ZOE event then they were on sale there too. It’s clear that the general Zone of the Enders marketing has gone into full pimpage mode.
The surprisingly decent Steel Chronicle will be receiving a new update today. Not only including new mecha, from high mobility and heavy firepower types, to all manner of balancing changes. We did get a chance to play this last year and whilst it’s no Border Break, it’s actually pretty good nonetheless. Definitely inspired by Border Break, it also has a strong Monster Hunter and Phantasy Star Online vibe about it too. No word of a console release but it’s at least making money for Konami. If you’re curious about seeing the game in action and don’t mind excitable Japanese narration then Konami have uploaded a bunch of HD videos of the game for your enjoyment.
Few of the Super Robot Wars games have had a continued and concise narrative arc. Starting in 2000, the Alpha trilogy took five years to run its course. With the finale being nothing short of epic, as it had one of the largest ever series rosters at the time (a whopping 33 series in total) and contained the most potent of all super robots; Ideon.
That wasn’t all either, Alpha 3 was the first Super Robot Wars game to feature mecha from another gaming franchise. With the mighty virtuaroids from Virtual On Oratorio Tangram and Virtual On Marz present in the game, the overall mix was a very interesting and most definitely a diverse one. All that aside, Alpha 3 remains to this day as one of the greatest Super Robot Wars ever made.
Hot on the heels of their massive Metal Gear Rex replica is an equally impressive Metal Gear Ray from the same craftsmen at threeA. It was first publicly unveiled a few weeks back, at a showcase in Hong Kong, alongside upcoming figures for Halo and Portal.
But it was difficult to get a real sense of Ray’s size, though the safe bet was that he’s just as huge as Rex (if not more so.) So thanks to close up pics, via Kojima’s Twitter, we finally have a better idea. Mostly due to Square Enix’s Play Arts Kai Gray Fox, which stands close by and offers a true sense of scale. Anyone familiar with that figure knows already how big it is, so seeing it appear relatively diminutive speaks volumes.
Details are scant, other than what the pictures tell us. Like how its mouth can open; it remains to be see if he’ll shoot water, which was a primary means of offense in Metal Gear Solid 2. Ray is also without a tail, a key defining trait of the mass production unit. Perhaps one will be included in the final package, which can be applied at will? Like the battle scars that one can apparently adorn Rex, according to previous pictures.
No word yet on availability or price, but it appears to be coming along just swimmingly, and will more than likely have the same $500 or so price tag as its predecessor. Even though Rex is the most popular among Metal Gear diehards, Ray has plenty of fans nonetheless, who would be more than willing to give it a home as well. Provided that they’ve managed to pay his older brother off at that point. Also, Arsenal Gear next, please.
At the recent Zone of the Enders event, commemorating the forthcoming release of the HD edition, a new game was announced. This is the same game that’s been in pre-production for years but was held back on the grounds that Konami didn’t think it would make its money back (the first two games barely did and those had far smaller teams than this will need). Now that a veritable cluster fuck of marketing and game releases awaits, it seems that Konami are more keen to take a risk with a new game in the series. Bizarrely, the mecha design has taken a turn for the organic. In many ways the new Jehuty (shown rather gloomily above) is stylistically reminiscent of Takayuki Takeya’s work. Especially when you think of his gruesomely beautiful Lord of Byston Well sculpts. Thankfully, Hideo Kojima posted some better shots of the maquette here, here and here. The really bizarre thing is that the in-game models are actually being scanned off these real world maquettes, which is a pretty big snub to the art team really. The big thing for us though is that the whole pseudo-organic route has been done to death before. What made the original mecha designs so compelling were because nobody had ever designed mecha like that before. This feels a bit dull and safe by comparison. In addition to all this sequel excitement, the HD edition is indeed looking very lovely and a box set edition will also include a BluRay of the Idolo prequel OVA that was released way back with the first game. No word on release date or systems as yet and the game is currently being called the “Enders Project”. However, the HD edition will be finally released this year on October 25th.