Toys: PlayStation Optimus Prime Announced
Following on from the MegaDrive Megatron toy being made by Takara Tomy, they've now also announced an Optimus Prime toy based on the original PlayStation. Like the first...
Relic Entertainment recently added the Tau Commander to their survival-style mode “The Last Stand” in Dawn of War II: Retribution. This development came out of left field, since the original game didn’t include the Tau race in the first place, and while only a single hero unit represents them here, it’s still very nice to have a frequent fan request added, especially this late in the game’s lifecycle.
The Tau Commander plays much like veterans of the Tau’s previous appearance in Dark Crusade expect: amazing at ranged combat, but defenseless up close. The Commander actually deals no damage in melee, so keeping him out of stand-up fights is imperative, and to aid him in that he has a very effective jetpack which allows him to boost around the battlefield. Keep him out of harms way, though, and he’ll light up enemies with gatling lasers or a minor Itano Circus of missiles.
There are two points of contention regarding the fellow, however. First, there’s the perennial “Tau Are Too Anime” debate which always crops up, and while you cannot deny that the Tau were designed with at least some Asian influence, their vehicles and armor are a far cry from anything an anime fan would remark as traditional mecha design. Their humanoid (Tauoid?) mecha look more like a particularly blocky MT from Armored Core than they do even the most Real of Real Robots. Second, the price for this single new character in a single mode of the game costs $9.99, a full third of what the whole of Retribution originally launched for. While this seems like it could be the beginning of a DLC nightmare, Relic has done an exemplary job with keeping patches coming to their games and even adding new content (including the original Last Stand!) for free to their games, and they’re likely just trying to earn back their investment by charging what hardcore fans are willing to pay.
Over at Game Watch they’ve got an update that says, as of today, the classic Super Robot Wars F and F Final will be added to the (Japanese) PSN game archives for 1,200 yen each. These were some of the toughest and most rewarding of the Winkysoft era games, so to see them in the wild again brings warmth to our cold robotic hearts. As with most PSN archive games, these are playable on both your PS3 and PSP.
Following on from a suitably thorough mission update, the official Gundam Extreme Versus site now holds host to some new trailers. From the full TGS promo video to a new snappy sneak peak at the new aforementioned missions in action. It’s all looking brilliant and we’re just itching to finally play this at home (with one of these in case you’re wondering). Considering that Bandai Namco are raking in around half a billion dollars a year on the Gundam franchise and expect this PS3 port to sell over half a million units (in Japan), this is going to be a pretty big deal come its release at the beginning of December. If you haven’t done so already then pre-order the game here.
Game Watch has a new update for a forthcoming Senjou no Kizuna patch. Including tweaks to the Great canyon map, that give improved routes of access to either side of the area, as well as numerous other briefing and HUD improvements. The most interesting addition though is that of the RGM-79FC Striker Custom from the manga Mobile Suit Gundam Katana. This, despite the Gundam head, is actually a souped up GM Striker that’s built for melee combat. This is an interesting mobile suit to add to the game, as much of the game’s battles are pretty ranged (most of the time anyway). So picking basically a melee only unit will be pretty damn ballsy. In addition to the Striker Custom, the suitably yawn-tastic MS-06S Zaku II Johnny Ridden Custom has also been added to the game’s mobile suit ranks. Whilst we do have an affection for the character, the fact that this is basically a standard commander Zaku II (and not the high mobility variant, which is what made Ridden so famous) is a bit underwhelming.
In the latest pages of Famitsu, the wondrous Hi-Nu Gundam has been finally previewed for Gundam Extreme Versus. This is also the version as “seen” in Beltorchika’s Children and not the more recent Gunpla Builders edition. Following on from that, Bandai Namco have been to keen to highlight the fact that mission DLC will be available free on PSN shortly after the game’s launch. This is an interesting and pretty refreshing move, though its likely that the inevitable mobile suit DLC will be charged.
Update: 4Gamer has a piece showing of the Hi-Nu Gundam in all its very shiny glory.
Over at 4Gamer there’s a new update on SD Gundam Generation 3D. Covering the “chance pursuit” and “support sheet” systems, the first sounds like a quick time event after an attacks which allows a follow up attack from another unit. Whereas the latter sets up who gives this kind of support. In addition to all this the main site has been updating its video page pretty consistently as well, so those are worth a gander below.
Following on from their previous coverage, Famitsu have released a new promo on their site for the upcoming Lord of Elemental II: Revelation of Evil God. The promo not only shows footage from the new game but also the re-make of the prior DS port (that in turn was a port of the original SNES game). Overall, both games are looking good. The full promo is available below.
The official Riobot blog has a new entry on the upcoming Gurren Lagann toy they’ve made. Set for an April release next year, they’ve started the PR early on this one. However, it seems warranted as the toy is very impressive in terms of its articulation and is also suitably gimmick ridden (for instance the eyes in the chest follow the head movements). Whilst the retail price of 9,500 yen seems a bit steep for only a figure that’s barely 14.5 cm tall, the guys at Sentinel really do excellent work. Plus the figure comes with the great wing accessory as standard. In any case, we’ll be picking this beauty up on its release next year and you can pre-order yours here.
PC Gamer has the scoop on the fact that the long awaited MechWarrior reboot will be a PC exclusive. Whilst the console gaming crowd maybe a tad miffed about this, the original MechWarrior games were all PC based (as they were pretty technical simulations after all). If we’re honest, we’re a bit surprised at this development. Not only because this was meant as a reboot, which normally means the original IP gets sold down the river, but also because this franchise is licensed from Microsoft (via Smith & Tinker) so to not have a 360 version is refreshing. Either way we’re actually pretty happy about this development and we’re curious to see what more is announced soon. Cheers to Greg for the heads up.
Update: Turns out this will be an online only game using something similar to the freemium model. Move along everybody, the party’s elsewhere.
One of the next Super Robot Chogokin from Bandai is one of our favourite super robots. That of the mighty Zeorymer. One of Yasuhiro Moriki’s most iconic designs, the mecha actually originated in a pretty pervy hentai manga by none other than Yoshiki Takaya (of Guyver fame). Though Moriki’s anime version has quite a different aesthetic, something that would go on to be used on the rather awesome looking RX-105 Xi Gundam. In gaming terms, Zeorymer is possibly one of the most poweful units ever to grace Super Robot Wars. Appearing in both J and MX it basically pwned pretty damn hard (and let’s not even talk about Great Zeorymer). Whilst there have been a few Zeorymer toys over the years, from Gigabrain and Yamato, they’ve all been pretty disappointing. This, on the over hand, will be properly good. For those that want this, it’s set for a February release next year.