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News: Gundam Side Stories G-Line Light Armor DLC ReleasedNews: Gundam Side Stories G-Line Light Armor DLC Released Another week, another wave of Gundam Side Stories DLC, this time it being the RX-81 LA G-Line Light Armor. A variant of the RX-81 G-Line series, it made it's first appearance...

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Videos: Masoukishin F Second PromoVideos: Masoukishin F Second Promo What with the release of Masoukishin F not far off, Bandai are stepping up with a new promo video. Despite the omnipresent boob jiggle with the various female cut-ins,...

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News: Wonder Festival 2014 Summer Garage Kit CoverageNews: Wonder Festival 2014 Summer Garage Kit Coverage Following on from our first batch of coverage for Wonder Festival, we've now done a piece on all the garage kits that caught our attention. Due to the sheer volume of...

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News: Wonder Festival 2014 Summer Commercial CoverageNews: Wonder Festival 2014 Summer Commercial Coverage We managed to make it to the recent Wonder Festival over the weekend (despite the insane heat). Naturally we took lots of pictures and have done a chunk of coverage on...

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Toys: PlayStation Optimus Prime AnnouncedToys: PlayStation Optimus Prime Announced Following on from the MegaDrive Megatron toy being made by Takara Tomy, they've now also announced an Optimus Prime toy based on the original PlayStation. Like the first...

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News: Senjou no Kizuna Rev 3.15 Update

Posted on : 20-01-2013 | By : | In : News

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As of tomorrow Rev 3.15 will be rolled out for Senjou no Kizuna, the newtorked Gundam game with the amazing cockpit setup. The notable additions to this revision, bar balancing tweaks, are two new mobile suits; the RX-78-5 Gundam Unit 5 and MS-09RII Rick Dom II. The former was featured nearly 10 years ago in Meguriai Sora (or Encounters in Space) on the PS2 as part of sidestory campaign. Seeing it here again is a welcome sight. It was based on the 5th Gundam from M-MSV. It’s still impressive to see Senjou no Kizuna keep on getting this kind of support, as the hardware it uses is awfully dated now.

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News: Macross 30 Limited Edition Box Art

Posted on : 15-01-2013 | By : | In : News

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If we’re honest, when we saw the sample limited edition boxart for the forthcoming Macross 30 weren’t exactly all that impressed. However, we now have the official box art (shown above) as penned by Hidetaka Tenjin. It looks really rather lovely and if it weren’t for the godawful limited edition skins, we’d probably buy this version just for the boxart. The game is still on track for its February 28th release and you can pre-order the limited edition boxset here

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Toys: Revoltech Ardjet Release Announced

Posted on : 15-01-2013 | By : | In : Toys/Kits

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In a nice move of not making yet another Jehuty toy, Kaiyodo have followed up with a toy of the orbital frame Ardjet this March. As with all Revoltechs, Ardjet looks to have decent articulation and won’t cost the earth. Whilst this feels like extended marketing for the ZOE HD Collection, it’s nice to see one of the lesser orbital frames from Anubis get the toy treatment. You can pre-order Ardjet here.

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Videos: Gunhound EX Promo and Soundtrack

Posted on : 11-01-2013 | By : | In : Videos

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There are two new promos for the soon to be released Gunhound EX over at 4Gamer. This being the PSP update to the PC sidescrolling shooter co-developed by G.Rev and Dracue. Whilst the game was meant to be released late last year, it was delayed to fix a critical bug. The new promos show more gameplay as well that of the soundtrack, the latter being noteworthy as it was penned by the lovely (and very talented) Kinuyo Yamashita. You can pre-order the standard (boxed) game here, though this will also be made available on Japanese PSN when it’s released too.

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News: Super Robot Wars UX Update

Posted on : 11-01-2013 | By : | In : News

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There’s a quick update over at Famitsu for the upcoming Super Robot Wars UX. Featuring Mazinkaiser SKL (pictured above) as well as Tobikage, the game does look pretty dated compared to the recent PSP offerings. We’ll still be getting this obviously, along with the limited edition 3DS too most likely, but we do feel that Banpresto are milking the GBA/DS tech and assets a bit far here.

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Toys: Variable Action Hi-Spec RahXephon Announced

Posted on : 11-01-2013 | By : | In : Toys/Kits

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The rather fascinating RahXephon is getting, what looks to be, a lovely rendition in toy form. Released this May for 12,600 yen, the price is a little on the high side. That said, the previous Variable Action Hi-Spec entries have had substantial price drops shortly after release. RahXephon was an interesting series though, conceived and directed by veteran mecha design Yutaka Izubuchi it had a wonderful aesthetic and premise. Though the latter was very much inspired by the original Raideen, which also had a similar titular mecha something that Super Robot Wars MX and Scramble Commander the 2nd emphasized with both Raideen and RahXephon bro-fisting their way to victory. Talking of games, the less said about the PS2 game the better really. Anyway, this looks to be a great toy of a really great design so on that front we’re happy at least.

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News: Carnage Heart EXA Western Release

Posted on : 10-01-2013 | By : | In : News

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In the mad rush towards the end of last year, we neglected to mention that the excellent Carnage Heart EXA had been picked up by Natsume for a digital release in the West via PSN. No details on when this will happen (except “early 2013″) or how much it will cost but this is still resoundingly good news. Especially as EXA was received very well in Japan when it was released back in 2010 and it’s just nice to see Artdink’s classic mecha series still trundling on.

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News: Gundam Breaker Update

Posted on : 10-01-2013 | By : | In : News

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Famitsu has a piece on the forthcoming Gundam Breaker game. Explaining how you can kitbash mobile suits together, as killing enemies drops their model parts which you can then use later. Despite showing all manner of in-game shots, we also get to see some of the arenas now too. The interesting omission in all of this is the fact that the Vita version is no longer mentioned, leaving only the PS3 game. However, the official site still lists both platforms. In any case, we still have no word one when this will be released (bar sometime this year) nor how much it will cost. That aside, the game has an interesting premise and we’re definitely curious about it still.

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News: More DLC Announced For Gundam Extreme Versus

Posted on : 28-12-2012 | By : | In : News, Videos

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Looks like the recent 1.02 patch for the PS3 version of Gundam Extreme Versus has a bit more to offer. GN-007+GNR-101A Archer Arios from Gundam 00 and GAT-X105E+AQM/E-X09S Strike Noir Gundam from Gundam Seed Stargazer have been announced as the fifth DLC pack to be released on January 10th for 500 yen each. Archer Arios will be a 1000 cost unit while Strike Noir will be a 2500 cost unit, just like its Gundam Extreme Versus Full Boost iteration. Archer Arios was recently revealed as a new suit to come to Full Boost a few weeks ago, so it is nice to see it coming to the home version. It was a little disappointing to see Arios not be as agile as its anime iteration, but it still looks well rounded with Archer never far behind. As for Strike Noir, players have been clamoring for it to be DLC since it Full Boost was first announced. It will definitely be a welcome addition to the already diverse cast of mobile suits with its acrobatic manoeuvres.

Also, if you purchase these suits before February 10th, you’ll get a pack of energy capsules for Mobile Suit Gundam: Battle Operation. Make sure to check out the DLC video announcement below!

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News: Macross 30 Controls and Sub-Quests

Posted on : 19-12-2012 | By : | In : News

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Over at Famitsu we have a bunch of new things revealed for the upcoming Macross 30. From in-game shots of the YF-30 in all three modes (shown above) that make it look more like a fighter-bomber with a dedicated missile pod array, to all manner of detail on the Sub-Quests. These are the open world missions you can undertake, which range from item collection to killing lots of things dead. If we’re honest, these don’t sound overly interesting. What does sound interesting though are the controls, which will have two modes; the classic PSP setup and a new one that allows for more precise aiming. To the extent it almost sounds like they have a dual analogue control setup for battroid mode. This might explain the slower gameplay, as manual look based combat definitely has an upper threshold of game speed before it just becomes impossible. Games like Armored Core get around this by having a weapon lock-on that helps with doing the finer enemy tracking for you. Following on from that there will also be an option to have your difficulty automatically adjusted to how you play, though you can still pick the fixed difficulties too thankfully. There’s also some stuff about the limited edition variable fighter skins, though these look utterly dire so the less said about them the better.

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