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News: Gundam Extreme Versus 2 Initial Roster And Location Tests AnnouncedNews: Gundam Extreme Versus 2 Initial Roster And Location... As the rest of the world has Gundam Versus on the PS4, Japanese arcades are gearing up for the upcoming Gundam Versus Extreme 2. On May 12 and 13, stores in Tokyo and Osaka...

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News: God Gundam and Master Gundam DLC Coming To Gundam Versus In JanuaryNews: God Gundam and Master Gundam DLC Coming To Gundam... It's been a long time coming, but God Gundam and Master Gundam are finally joining the Gundam Versus roster as the next DLC units in January. While we've had several melee...

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News: Aegis Gundam, GM Sniper II White Dingo Ver. and More Coming To Gundam Versus This DecemberNews: Aegis Gundam, GM Sniper II White Dingo Ver. and... This December, even more suits are being added to the ever growing Gundam Versus lineup. The first is Aegis Gundam, last seen in Gundam SEED Destiny: Rengou VS ZAFT II Plus...

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News: Atlas Gundam DLC Coming To Gundam VersusNews: Atlas Gundam DLC Coming To Gundam Versus If you were hoping for more Gundam Thunderbolt units, there's good news! Atlas Gundam will be joining the Gundam Versus roster as DLC in late November. This will more than...

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News: Gundam Versus To Add Phantom Gundam As DLC UnitNews: Gundam Versus To Add Phantom Gundam As DLC Unit As we await the upcoming Western release of Gundam Versus on September 29 on top of unreleased units such as Pale Rider and Gundam Guison Rebake, Phantom Gundam has been...

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Reviews: Soukou Kihei VOTOMS (8/10)

Posted on : 03-09-2009 | By : | In : Reviews

Hardware:

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votoms_ps2_coverThere are a few anime series tie-ins that are almost always functional travesties when it comes to gaming adaptations. One of those has been Ryosuke Takahashi’s Soukou Kihei VOTOMS. Every single game has treated Armored Trooper (AT) combat with a fastidiously rigid approach and missed the actual functional parameters of the mecha themselves. The problem lies with the Scopedog, the Gilgamesh’s multi-purpose and mass-produced AT.

In each of the AT’s feet you have hidden wheels that, once engaged, allow the mecha to effectively roller-skate at high speeds. In the series, the momentum of the AT has a direct role in how the mecha “banks” into corners, but the literal idiocy that ensues is down to the fact that, in the anime, the mecha are manually driven. This means tracking a target and rolling are controlled independently. Now in an AT you have sticks and pedals, so this approach makes sense. The sticks control the torso, turning and target tracking, but the pedals handle the rollers. All of this fits with that control setup, but mapping that directly to a pad will produce the functional equivalent of wrestling with a ferret. It’s overly complex and incredibly frustrating, something that multiple PS1 games have confirmed on numerous occasions.

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Features: Gundammit

Posted on : 02-09-2009 | By : | In : Features

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amuroray_crying.jpgOne of the PlayStation 3’s launch games, that of Gundam: Target in Sight, has drawn a fair amount of flak for being, well, rubbish. This criticism is wholly justified however but the consequent reasoning that all Gundam action games are rubbish is fallacious at best.

Like all licensed games, Gundam has had a chequered history in regards to gaming quality. There are some truly appalling entries into the gaming canon but there are also some equally fantastic entries too, it’s just unfortunate that the former receive more attention than the latter. As such, I think it’s only fair that the good Gundam games get their chance in the sun.

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