Latest Posts

News: Macross Delta Scramble Released In JapanNews: Macross Delta Scramble Released In Japan Macross Delta Scramble is finally released on the Vita in Japan today. This is a continuation of Studio Artdink's solid Macross games on PSP, as well as their PS3 game...

Read More

News: Metal Build F91 Gundam Announced For Release Next YearNews: Metal Build F91 Gundam Announced For Release... Bandai has released more photos of Metal Build F91 Gundam, from the Gundam movie of the same name, which is planned to be released early next year. This figure first...

Read More

News: Gundam Versus (PS4) English Version Announced for AsiaNews: Gundam Versus (PS4) English Version Announced... Bandai Namco Entertainment Asia have recently announced that an English version of the newly revealed Gundam Versus will be headed to South East Asian territories. To...

Read More

News: Gundam Versus Closed Alpha Announced at TGS 2016, Full Release Slated for Late 2017News: Gundam Versus Closed Alpha Announced at TGS 2016,... During the TGS 2016 Gundam Games 15th Anniversary panel, Gundam Versus producer Ryuichiro Baba announced the upcoming PS4 title will be getting a closed alpha test soon....

Read More

News: Gundam The 3D Battle Screenshots Update

Posted on : 09-02-2011 | By : | In : News



The upcoming Nintendo 3DS exclusive and Artdink developed Gundam The 3D Battle received a slew of more screenshots today over at 4Gamer. In addition, the game will also sport a WiFi data exchange setup where you can exchange your pilot and mobile suit data with other 3DS users whilst on the move. Whilst these shots aren’t exactly stellar on their own and of a lower resolution compared to their PSP Gundam Battle counterparts, we’re still holding out that the unique 3D setup of the handheld will sell the game better.


Comments (7)

Hmmm, buy this -or wait to see what they do for Sony’s NGP? 3D is cool but I wonder what this game would be like with two thumbsticks.

Am I the only one that notices the rocketlauncher stuck in his shield?

First thing I noticed.

Just imagine how good that bazooka peeping out of a shield is going to look in glorious, glorious 3D!

This is the same on the PSP Gundam Battle games guys.

Did they take full advantage of the PSP’s higher resolution screen to cram in all the polygonal clipping detail that we crave? 😀

Imagine the amazing glitches and errors we’ll get as more companies (Tose) reuse content from 2d poly-based games!

Write a comment