Videos: Masoukishin F Second Promo
What with the release of Masoukishin F not far off, Bandai are stepping up with a new promo video. Despite the omnipresent boob jiggle with the various female cut-ins,...
Toys: PlayStation Optimus Prime Announced
Following on from the MegaDrive Megatron toy being made by Takara Tomy, they've now also announced an Optimus Prime toy based on the original PlayStation. Like the first...
Famitsu has a nice new breakdown on Super Robot Wars Z 3′s game system, specifically that of the Maximum Break. This allows units in a group to combine their attacks to increase their range and potency, as well as nullifying the avoidance and defense abilities of their enemies. This will use a new tension bar and deplete it entirely once completed. In addition, there’s also a D-Trader setup that requires Z-Chips taken from downed enemies in order to purchase special items. Though, you’ll also need to fulfil other requirements too in order to successfully purchase said parts. That aside, we’re happy to see Chirico back in the fold again and that Shining Heresy is getting featured. Hopefully the Burglary Dog will make an appearance too.
In the week from January 27th to February 2nd Gundam Extreme Versus Full Boost managed to top the Japanese charts by selling 269,940 copies. Now, to clarify this a bit, the game was released on January 30th. So what you’re seeing there is actually just three days sales. That aside, we also wrote a piece for Kotaku about the launch (to help get the word out at least). Sadly it also seems that the online pass cannot be shared, which sucks a big fat one quite frankly. In any case we’ll be reviewing this glorious puppy pretty soon, so look out for that.
Dengeki Online has a plethora of information regarding the day one DLC of Gundam Extreme Versus Full Boost for the PS3. Not only does it provide images of the available HUDs, Navis, and pilot costumes, it also reveals you can even purchase costumes for your Navigators as well for 300 yen, such as a “plain clothed” Meer Campbell and the normal suit version of Feldt Grace. Remember, this is not all of the available DLC, so we will update you on what’s to come next. Don’t forget that you can also download the Lacus-piloted Infinite Justice and Johnny Ridden’s Zaku II High Mobility for free. To see them and Ex-S Gundam in action, check out the video below. Hope to see y’all online!
In the latest Famitsu, the next batch of DLC for Gundam Extreme Versus Full Boost will arrive on February 5, 2014. In a rather interesting decision, Quatre’s Wing Gundam Zero (2500 cost) and Shin Matsunaga’s Zaku II High Mobility (2000 cost) will be available for download for 400 yen each. Now if these units look rather familiar, it’s because they’re technically already in the game, but with different pilots. Mechanically, it appears their movesets are the same as well, similar to how the Lacus controlled Infinite Justice works. Units with cost revisions will more than likely have their damage, health, and boost changed accordingly. Aside from different burst attacks and a new assist for Matsunaga’s Zaku that replaces Johnny Ridden’s special movement, we won’t really know how different these units will be until we get them in our hands and try it out for ourselves. Does this also set a precedent for future DLC units in Full Boost? I personally never mind more Zaku II love, but I wouldn’t mind more variety out the gate especially with the announced Maxi Boost roster. Then again, this game has 98 units prior to these additions, so variety shouldn’t be an issue to begin with. We’ll update you as we find out more.
After a recent hint in Famitsu we now have an outright announcement, that of a new Gundam Gaiden game called Missing Link. This will be third person PS3 game with emphasis on customisation and wingman control. The latter will also be pretty close to that of Zeonic Front, as you can hot-swap between your wingmen. The really interesting stuff though is that the RX-78XX Gundam Pixie has been mentioned. This came from really the first ever Gundam Gaiden game there is, Cross Dimension 0079. Not only did it feature a badass MS-08TX Efreet but it also had character designs by Toshihiro Kawamoto. If all this sounds familiar, well much of these elements have resurfaced across multiple gaiden games over the years. To further cheer you up, Masahiko Tokushima (of former White Dingo Team fame) will be helming this new game. Admittedly this will be developed by “B.B. Studio” but all that really means is that some of the Bandai developer legion will be assigned to this project. Trying to judge whether it will be be bobbins based off the studio in this case is somewhat moot, as Bandai have a lot of crossover internally and a distinct studio structure doesn’t really exist. Anyway, the more we find out about Missing Link then we’ll be sure to post about it.
What with the third installment of the series, entitled Jigoku-hen, released in April we’re now being graced with Best re-releases of both Haikai-hen (review) and Saisei-hen (review) this February. Like with the other games in this range, the Best versions are always considerably cheaper than the original launch versions. As we enjoyed both of the recent PSP games a great deal, we can thoroughly recommend these re-releases for those that missed them the first time around.
Update: The original PS2 game will also be getting a re-release, though only this time via PSN as part of the Classics range.
Namco Bandai has updated the Gundam Extreme Versus Full Boost console site with a new page detailing upcoming PS3 DLC. This includes pilot costume changes (300 yen each), new HUDs (100 yen each), and navigators (350 yen each). Two more units will also be added as free DLC as well. Joining the roster will be Johnny Ridden’s Zaku II (2000 cost) and a Lacus Clyne controlled Infinite Justice (1000 cost). These two come as a surprise to us as they have not been part of any rumor mills regarding possible DLC suits for the game. Also, Lacus’ Infinite Justice will come with new moves and apparently a Strike Freedom assist as well. Hopefully we will hear more about the game’s additions as the release date comes to a close at the end of this month.
First off, apologies for the lack of updates. We’ve finally moved into our new place in Tokyo and only gained net access yesterday. That aside, Bandai have announced what looks to be the final installment in the Super Robot Wars Z series of games. Released this April, the game will be available on both PS3 and Vita. The game is also using the new updated engine as seen in the last OG and Masou Kishin games. Considering that the last major console release in the “proper” series was back in 2008, this will mark the first and only installment on current gen hardware (XO doesn’t count as that was a port of GC anyway, plus it was in rather manky 3D). Thankfully, Bandai released a nice long promo (shown below) and whilst the line-up is rather decent, the lack of Eureka Seven and Final Dancouga is slightly saddening. There’s even a nice little video that chronicles the Z series of games too. The really lovely news though is that the original 1991 GameBoy game that started the whole Super Robot Wars phenomenon is getting an HD remake. For those that buy the new PS3 and Vita game at launch, they will receive a free download code for the remake. Alternatively, if you miss that then the remake will be released on April 24th via PSN for 1,204 yen. The remake, like the new game, will also be available on both PS3 and Vita.