Posted on : 31-12-2009 | By : Cacophanus | In : Reviews
Not that long ago, Banpresto funded the development of a rather insane Gundam arcade game called Senjo no Kizuna. The player would literally sit inside a panoramic cockpit and pilot a mobile suit. In addition, each of the hugely expensive cabinets would be connected via an online network to other such machines across Japan. Upon its release, Banpresto soon realised they’d cornered a new part of the arcade gaming market. As queues lengthened to play the game, the main draw wasn’t just the amazing cockpit but also its online capability.
It wasn’t long until other publishers like Sega decided to get in on the act. Learning from Banpresto’s example, Border Break was birthed along with a new arcade board called the Ring Edge. Sega also didn’t miss a trick either, instead of having a theatrically huge cockpit they instead opted for a smaller and more standardised cabinet, whilst also upping the potency of the board that would run the game (as Senjo no Kizuna’s was suitably basic in a graphical sense, which is why its PSP port was even feasible). However, to classify Border Break as a mere herd following cash-in would be a great injustice. To be perfectly frank, Border Break is probably one of the most refreshing mecha games seen this decade.



One of the most potent “original generation” mecha in Super Robot Wars is finally getting the figure treatment. Specifically the RaiOh from Alpha 3 will be released in June of 2010 for 15,750 yen. In addition, this is a Dengeki Hobby magazine exclusive item with a fixed pre-order period ending on the 15th February. Thankfully, Tokyo Hunter is taking orders so you’re not completely stuffed when it comes to tracking one down. There’s no word of RaiOh’s upgraded form, that of DaiRaiOh, making a similar leap to toy form but we can always hope. In any case, we’ve also included some game footage from Alpha 3 below of the RaiOh and DaiRaiOh taking a few names.
In addition, Terada-san (one of Super Robot Wars’ producers) recently announced in the series’ official blog that a new and as yet unannounced game will be released sometime in 2010. Here’s hoping it’s a shiny new 2D effort on either the PlayStation 3 or Xbox 360.
Spoiler
[flash http://www.youtube.com/watch?v=KKJPbViExIg]
[flash http://www.youtube.com/watch?v=qzlsLoU-t9k]
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Posted on : 29-12-2009 | By : Cacophanus | In : News
Posted on : 29-12-2009 | By : Tollmaster | In : News
Hardware: PC

Valve’s Steam digital download service has been having a holiday sale, with daily deals with extreme price discounts, and one of today’s is Mr. Robot for $1.99, down from the usual $9.99. Mr. Robot isn’t what I would normally term a “mecha game”, per se, but more of an Western adventure/puzzle game with some fairly good mechanic designs, but at the current price point I figured I’d let the terminology slide. It’s developed by Moonpod, an indie company who also produced the excellent Starscape, and Mr. Robot was released to what were excessively positive reviews for an indie title at the time of its release.
Even if you aren’t interested in Mr. Robot, checking out Steam’s daily deals until January 3rd is definitely advised, because some of the price drops are extreme, even for a few fairly recent titles. While I and many others don’t feel secure with the idea of owning a digital copy of a game over a physical copy, getting hot titles for a fifth of the price makes the idea a lot easier to swallow.


Posted on : 29-12-2009 | By : Cacophanus | In : News

The Crysis mod almost three years in the making, MechWarrior Living Legends is now finally out in Beta form. For those eager to get cracking with the mod, a list of download mirrors is available here, though you’ll need an account on their forum to access the thread in question. Admittedly, the mod has been delayed over a year now but considering that this is being done for free by a collection of dedicated fans means that the rest of us should learn to be more patient. In any case, they’ve done a truly splendid job and it shows that fan based work is by no means to be sniffed at. It’s also worth noting that this mod is not to be confused with the upcoming multi-platform MechWarrior reboot, though it does seem to give Piranha Games’ effort a graphical run for its money.
Spoiler
[flash http://www.moddb.com/media/embed/216954]
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For those that have followed the Armored Core games over the years, many of you will know that Shoji Kawamori penned much of the mecha design. However, in the newer games such as Armored Core 4 and For Answer his role was almost non-existent. Instead From Software opted to use the very talented in-house illustrator, Yuzo Kojima. That said, in the case of For Answer, Kawamori was called back to create one specific design; that of Line Ark’s White Glint.
Due to the fact that it was such a strikingly elegant design, White Glint consequently adorned all the packaging and was exclusively featured in the opening CG movie (which we’ve included at the end of the review). So, when Kotobukiya were announcing they were releasing a model kit of the design earlier in the year many fans were suitably happy with the news. What follows is a photo review of the kit in a partially painted form, followed by fully painted photos.

